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Or perhaps editing python script... But i'can't find the Fluidpatcher API reference. "fluidpatcher/docs/api_reference.md" is empty... Thanks !! |
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Thanks! I use a PI3B (not +) which has not a really powerfull CPU. Indeed, the fonts that I use are very large (between 40 and 80 MB) which also explains a high processor load when I apply many patches simultaneously. Moreover, theses fonts does not allow the use laspa effect such as overdrive or a rotay speaker. This collapses the CPU. I could lighten the fonts when I want to use a large number of channels. To mute a channel and not trigger voices, one option would be to limit the note velocity to zero, but this does not seem to be possible from a CC command as you explained to me above. |
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Hi,
I have an axiom 61 which has 9 faders. I would like to be able to configure 9 midi channels each with an instrument, and use the faders to mix these instruments (maximum 4 or 5 simultaneously).
The 9 faders currently control the expression (CC11). However, even with the volume of some faders at 0, fluidsynth plays the samples.
The power of the raspberry pi 3 does not allow me to read these 9 instruments simultaneously, I am blocked either by the CPU or by the polyphony.
On the other hand, a key played with a velocity of 0 does not trigger a process.
I've thought about a few ideas and so I have a few questions regarding the routing rules:
1 - Is it possible to use a fader to clip the velocity of the notes played? for example, at position 50, notes played with a velocity between 0 and 50 would sound normally, but above 50, notes would be limited to 50 (a bit like an automobile speed limiter). At zero, the channel would therefore be inert.
2 - Is it possible to mute a particular midi channel by pressing a CC toggle button (values 0 or 127)?
3 - Is it possible to change the routing of a midi channel with a rule? For example send notes from a channel that I want to mute to an unused channel (like channel 16)
Or do you have another idea ?
Thank you for your help !
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