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Can't refresh packages : Failed to initialize the source #693
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What do you get when you type |
Hi, I get |
I don't have a mac to test.
See implementation: NuGetForUnity/src/NuGetForUnity/Editor/Helper/NugetCliHelper.cs Lines 99 to 115 in 81dc663
The path to dotnet should be absolute you can verify it when you enable verbose logging. The error Cannot find the specified file sounds like it can't find dotnet .Please test the command and lock at the verbose log to get to the source of the problem. |
Hi, This is what the command gives me in the terminal :
And verbose logging says :
(right before the error) I am not usually a mac user myself, so I might just be dropping logs without fully understanding them myself :) |
Hi, ok it is strange that the verbose log only contains |
Hi, I see, thanks. Removing the file worked for the most part, I still have the error (and file regenerated) when trying to fetch an Azure package, but reading #574 I understand this is normal. At least I have the rest of packages, thanks. |
Hi,
I am trying to use the package on a newly created project, on a Mac computer.
I get this error in Unity console when trying to refresh packages list :
(then followed by :)
Anyone knows why it is trying to execute a .exe file in a MacOS environment ? Or how to fix this ? Thanks
PS: trying to navigate to the file in a terminal works, so the path and the file are there
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