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SbInputHandler.cpp
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//==============================================================================
//
// SbInputHandler.cpp
//
// Copyright (C) 2013-2022 Greg Utas
//
// This file is part of the Robust Services Core (RSC).
//
// RSC is free software: you can redistribute it and/or modify it under the
// terms of the GNU General Public License as published by the Free Software
// Foundation, either version 3 of the License, or (at your option) any later
// version.
//
// RSC is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
// details.
//
// You should have received a copy of the GNU General Public License along
// with RSC. If not, see <http://www.gnu.org/licenses/>.
//
#include "SbInputHandler.h"
#include <sstream>
#include <string>
#include "Debug.h"
#include "InvokerPool.h"
#include "InvokerPoolRegistry.h"
#include "IpPort.h"
#include "Log.h"
#include "MsgHeader.h"
#include "NbTypes.h"
#include "SbIpBuffer.h"
#include "SbLogs.h"
#include "SbTypes.h"
#include "Singleton.h"
using namespace NetworkBase;
using namespace NodeBase;
//------------------------------------------------------------------------------
namespace SessionBase
{
SbInputHandler::SbInputHandler(IpPort* port) : InputHandler(port)
{
Debug::ft("SbInputHandler.ctor");
}
//------------------------------------------------------------------------------
SbInputHandler::~SbInputHandler()
{
Debug::ftnt("SbInputHandler.dtor");
}
//------------------------------------------------------------------------------
IpBuffer* SbInputHandler::AllocBuff(const byte_t* source,
size_t size, byte_t*& dest, size_t& rcvd, SysTcpSocket* socket) const
{
Debug::ft("SbInputHandler.AllocBuff");
if(size < sizeof(MsgHeader))
{
Port()->InvalidDiscarded();
auto log = Log::Create(SessionLogGroup, InvalidIncomingMessage);
if(log == nullptr) return nullptr;
*log << Log::Tab << "port=" << Port()->GetPort();
*log << " size=" << size;
Log::Submit(log);
return nullptr;
}
auto header = reinterpret_cast<const MsgHeader*>(source);
rcvd = sizeof(MsgHeader) + header->length;
auto buff = new SbIpBuffer(MsgIncoming, rcvd - sizeof(MsgHeader));
dest = buff->HeaderPtr();
return buff;
}
//------------------------------------------------------------------------------
void SbInputHandler::Patch(sel_t selector, void* arguments)
{
InputHandler::Patch(selector, arguments);
}
//------------------------------------------------------------------------------
void SbInputHandler::ReceiveBuff
(IpBufferPtr& buff, size_t size, Faction faction) const
{
Debug::ft("SbInputHandler.ReceiveBuff");
// Find the invoker pool associated with FACTION and pass it the buffer
// to have it added to that pool's work queue.
//
auto pool = Singleton<InvokerPoolRegistry>::Instance()->Pool(faction);
if(pool == nullptr) return;
SbIpBufferPtr sbbuff(static_cast<SbIpBuffer*>(buff.release()));
pool->ReceiveBuff(sbbuff, true);
}
}