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Correctly handle movement #20

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GuillaumeGomez opened this issue Nov 9, 2021 · 0 comments
Open

Correctly handle movement #20

GuillaumeGomez opened this issue Nov 9, 2021 · 0 comments

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@GuillaumeGomez
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Movement should be computed as is:

self.x += % of x direction * % of a second
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