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https://api.haxeflixel.com/flixel/FlxCamera.html#setFilters import openfl.filters.ShaderFilter;
//...
FlxG.camera.setFilters([new ShaderFilter(new MyCustomShader())]); |
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I have made an OpenFL shader and I want to apply to a camera, I have no found to way to do that thus far.
All help is appreciated.
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