From b6479c9826f314ddca01fdf5dc5ee8d0048322f2 Mon Sep 17 00:00:00 2001 From: Moltony <105192532+IAmMoltony@users.noreply.github.com> Date: Sat, 14 Sep 2024 20:18:55 +0500 Subject: [PATCH] Fixed tiles not being clickable --- src/Board.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Board.cs b/src/Board.cs index 00d4683..cede38e 100644 --- a/src/Board.cs +++ b/src/Board.cs @@ -168,11 +168,11 @@ public void Update(MouseState mouseState, MouseState mouseStateOld, KeyboardStat bool left = (mouseStateOld.LeftButton == ButtonState.Released && mouseState.LeftButton == ButtonState.Pressed) || (kb.IsKeyDown(KeySettings.Get("placeTile")) && !kbOld.IsKeyDown(KeySettings.Get("placeTile"))); bool right = (mouseStateOld.RightButton == ButtonState.Released && mouseState.RightButton == ButtonState.Pressed) || (kb.IsKeyDown(Keys.C) && !kbOld.IsKeyDown(Keys.C)); - // Save state only if mouse is pressed if (left || right) { SaveState(); CheckSolution(); + DoMouseInput(left, ref tiles[i, j]); } } }