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シェルのコンポーネント設計方針 #1

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Narazaka opened this issue Apr 29, 2017 · 0 comments
Open

シェルのコンポーネント設計方針 #1

Narazaka opened this issue Apr 29, 2017 · 0 comments
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@Narazaka
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Narazaka commented Apr 29, 2017

element, animation

moveなどを除いた基本的な描画メソッドごとにコンポーネントを作ると楽ではないか

アニメーションにあたるものは経時変化なのでこのライブラリでは直接サポートしない。
着せ替えも同様にこのライブラリ外で取り回すべき。

collision

  • PIXI.Graphicsで領域定義する
  • オプションでデバッグ用領域表示
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