forked from Argent77/NotePad_PlusPlus_WeiDU
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathWeiDU_TP2.xml
64 lines (64 loc) · 27.5 KB
/
WeiDU_TP2.xml
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
<NotepadPlus>
<UserLang name="WeiDU_TP2" ext="tp2 tpa tpp tph" udlVersion="2.1">
<Settings>
<Global caseIgnored="no" allowFoldOfComments="yes" foldCompact="no" forcePureLC="0" decimalSeparator="0" />
<Prefix Keywords1="no" Keywords2="no" Keywords3="no" Keywords4="no" Keywords5="no" Keywords6="no" Keywords7="no" Keywords8="no" />
</Settings>
<KeywordLists>
<Keywords name="Comments">00// 01 02 03/* 04*/</Keywords>
<Keywords name="Numbers, prefix1"></Keywords>
<Keywords name="Numbers, prefix2">0x 0o 0b</Keywords>
<Keywords name="Numbers, extras1">A B C D E F a b c d e f</Keywords>
<Keywords name="Numbers, extras2"></Keywords>
<Keywords name="Numbers, suffix1"></Keywords>
<Keywords name="Numbers, suffix2"></Keywords>
<Keywords name="Numbers, range"></Keywords>
<Keywords name="Operators1">! " # $ % ( ) , . @ [ ] ~</Keywords>
<Keywords name="Operators2"></Keywords>
<Keywords name="Folders in code1, open"></Keywords>
<Keywords name="Folders in code1, middle"></Keywords>
<Keywords name="Folders in code1, close"></Keywords>
<Keywords name="Folders in code2, open">BEGIN ALWAYS QUICK_MENU WITH IF_EXISTING ON_DISABLE ON_MISMATCH LAUNCH_ACTION_FUNCTION LAUNCH_FUNCTION_ACTION LAF LAUNCH_PATCH_FUNCTION LAUNCH_FUNCTION_PATCH LPF <<<<<<<<</Keywords>
<Keywords name="Folders in code2, middle"></Keywords>
<Keywords name="Folders in code2, close">END >>>>>>>></Keywords>
<Keywords name="Folders in comment, open"></Keywords>
<Keywords name="Folders in comment, middle"></Keywords>
<Keywords name="Folders in comment, close"></Keywords>
<Keywords name="Keywords1">SAY PATCH_FAIL PATCH_WARN PATCH_PRINT PATCH_LOG SAY_EVALUATED TO_UPPER TO_LOWER TEXT_SPRINT SPRINT SPRINTF SNPRINT SOURCE_BIFF SPACES QUOTE REPLACE REPLACE_TEXTUALLY EVALUATE_BUFFER_SPECIAL EVALUATE_BUFFER EVAL APPLY_BCS_PATCH A_B_P APPLY_BCS_PATCH_OR_COPY WRITE_BYTE WRITE_SHORT WRITE_LONG WRITE_ASCII WRITE_ASCII_LIST WRITE_ASCIIL WRITE_ASCII_TERMINATE WRITE_ASCII_TERMINATED WRITE_ASCIIT WRITE_EVALUATED_ASCII WRITE_ASCIIE WRITE_FILE INSERT_FILE APPEND_FILE APPEND_FILE_EVALUATE REPLACE_BCS_BLOCK R_B_B REPLACE_BCS_BLOCK_REGEXP R_B_B_RE INSERT_BYTES DELETE_BYTES READ_BYTE READ_SBYTE READ_SHORT READ_SSHORT READ_LONG READ_SLONG READ_ASCII READ_STRREF READ_STRREF_F READ_STRREF_S READ_STRREF_FS GET_OFFSET_ARRAY GET_OFFSET_ARRAY2 DEFINE_ASSOCIATIVE_ARRAY PATCH_DEFINE_ASSOCIATIVE_ARRAY GET_STRREF GET_STRREF_F GET_STRREF_S GET_STRREF_FS SET WHILE FOR PATCH_BASH_FOR DEFINE_ARRAY PATCH_DEFINE_ARRAY PATCH_FOR_EACH PHP_EACH PATCH_PHP_EACH CLEAR_ARRAY PATCH_CLEAR_ARRAY PATCH_IF PATCH_MATCH PATCH_TRY PATCH_RERAISE PATCH_INCLUDE PATCH_REINCLUDE SET_2DA_ENTRY SET_2DA_ENTRY_LATER SET_2DA_ENTRIES_NOW PRETTY_PRINT_2DA INSERT_2DA_ROW REMOVE_2DA_ROW PATCH_READLN PATCH_RANDOM_SEED ADD_STORE_ITEM REMOVE_STORE_ITEM READ_2DA_ENTRY READ_2DA_ENTRIES_NOW READ_2DA_ENTRY_FORMER COUNT_2DA_ROWS COUNT_2DA_COLS COUNT_REGEXP_INSTANCES SET_IDS_SYMBOL_OF_INT LOOKUP_IDS_SYMBOL_OF_INT COMPILE_BAF_TO_BCS DECOMPILE_BCS_TO_BAF DECOMPILE_DLG_TO_D COMPILE_D_TO_DLG DECOMPILE_AND_PATCH REFACTOR_TRIGGER REFACTOR_BAF_TRIGGER REFACTOR_D_TRIGGER REPLACE_EVALUATE PATCH_GAM ADD_GAM_NPC ADD_GAME_NPC ADD_MAP_NOTE ADD_KNOWN_SPELL ADD_MEMORIZED_SPELL REMOVE_KNOWN_SPELL REMOVE_MEMORIZED_SPELL SET_BG2_PROFICIENCY ADD_CRE_ITEM REPLACE_CRE_ITEM REMOVE_CRE_ITEM REMOVE_CRE_ITEMS REMOVE_CRE_EFFECTS REBUILD_CRE_FILE REMOVE_KNOWN_SPELLS REMOVE_MEMORIZED_SPELLS PATCH_SILENT PATCH_VERBOSE INNER_PATCH INNER_PATCH_SAVE INNER_PATCH_FILE INNER_ACTION DECOMPRESS_REPLACE_FILE DECOMPRESS_INTO_FILE DECOMPRESS_INTO_VAR COMPRESS_REPLACE_FILE COMPRESS_INTO_FILE COMPRESS_INTO_VAR LAUNCH_PATCH_MACRO LAUNCH_MACRO_PATCH LPM LOCAL_SPRINT LOCAL_TEXT_SPRINT LOCAL_SET EDIT_SAV_FILE EXTEND_MOS EVALUATE_REGEXP PATCH_WITH_TRA PATCH_WITH_SCOPE PATCH_TIME PATCH_ABORT SORT_ARRAY_INDICES EXACT_MATCH GLOB NOGLOB CASE_SENSITIVE CASE_INSENSITIVE NoAction ActionOverride AddWayPoint Attack BackStab CreateCreature CreateCreatureEffect Dialogue Dialog DropItem Enemy EquipItem FindTraps GetItem GiveItem GiveOrder Help Hide JoinParty LayHands LeaveParty MoveToObject MoveToPoint Panic PickPockets PlaySound ProtectPoint RemoveTraps RunAwayFrom SetGlobal Spell SpellRES Turn UseItem UseItemSlotAbility UseItemSlot Continue FollowPath Swing Recoil PlayDead Formation JumpToPoint MoveViewPoint MoveViewObject ClickLButtonPoint ClickLButtonObject ClickRButtonPoint ClickRButtonObject DoubleClickLButtonPoint DoubleClickLButtonObject DoubleClickRButtonPoint DoubleClickRButtonObject MoveCursorPoint ChangeAIScript StartTimer SendTrigger Wait UndoExplore Explore DayNight Weather CallLightning VEquip NIDSpecial1 NIDSpecial2 NIDSpecial3 NIDSpecial4 NIDSpecial5 NIDSpecial6 NIDSpecial7 NIDSpecial8 NIDSpecial9 NIDSpecial10 NIDSpecial11 NIDSpecial12 CreateItem SmallWait Face RandomWalk SetInterrupt ProtectObject Leader Follow MoveToPointNoRecticle LeaveArea SelectWeaponAbility LeaveAreaName GroupAttack SpellPoint SpellPointRES Rest UseItemPoint UseItemPointSlot AttackNoSound RandomFly FlyToPoint MoraleSet MoraleInc MoraleDec AttackOneRound Shout MoveToOffset EscapeArea EscapeAreaMove IncrementGlobal LeaveAreaLUA DestroySelf UseContainer ForceSpell ForceSpellRES ForceSpellPoint ForceSpellPointRES SetGlobalTimer TakePartyItem TakePartyGold GivePartyGold DropInventory StartCutScene StartCutSceneMode EndCutSceneMode ClearAllActions Berserk Deactivate Activate CutSceneId AnkhegEmerge AnkhegHide RandomTurn Kill VerbalConstant ClearActions AttackReevaluate LockScroll UnlockScroll StartDialog StartDialogue SetDialog SetDialogue PlayerDialog PlayerDialogue GiveItemCreate GivePartyGoldGlobal UseDoor OpenDoor CloseDoor PickLock Polymorph RemoveSpell RemoveSpellRES BashDoor EquipMostDamagingMelee StartStore DisplayString ChangeAIType ChangeEnemyAlly ChangeGeneral ChangeRace ChangeClass ChangeSpecifics ChangeGender ChangeAlignment ApplySpell ApplySpellRES IncrementChapter ReputationSet ReputationInc AddexperienceParty AddexperiencePartyGlobal SetNumTimesTalkedTo StartMovie Interact DestroyItem RevealAreaOnMap GiveGoldForce ChangeTileState AddJournalEntry EquipRanged SetLeavePartyDialogFile SetLeavePartyDialogueFile EscapeAreaDestroy TriggerActivation BreakInstants DialogInterrupt DialogueInterrupt MoveToObjectFollow ReallyForceSpell ReallyForceSpellRES MakeUnselectable MultiPlayerSync RunAwayFromNoInterrupt SetMasterArea EndCredits StartMusic TakePartyItemAll LeaveAreaLUAPanic SaveGame SpellNoDec SpellNoDecRES SpellPointNoDec SpellPointNoDecRES TakePartyItemRange ChangeAnimation Lock Unlock MoveGlobal StartDialogueNoSet StartDialogNoSet TextScreen RandomWalkContinuous DetectSecretDoor FadeToColor FadeFromColor TakePartyItemNum WaitWait MoveToPointNoInterrupt MoveToObjectNoInterrupt SpawnPtActivate SpawnPtDeactivate SpawnPtSpawn GlobalShout StaticStart StaticStop FollowObjectFormation AddFamiliar RemoveFamiliar PauseGame ChangeAnimationNoEffect TakeItemListParty SetMoraleAI IncMoraleAI DestroyAllEquipment GivePartyAllEquipment MoveBetweenAreas MoveBetweenAreasEffect TakeItemListPartyNum CreateCreatureObject CreateCreatureImpassable FaceObject RestParty CreateCreatureDoor CreateCreatureObjectDoor CreateCreatureObjectOffScreen MoveGlobalObjectOffScreen SetQuestDone StorePartyLocations RestorePartyLocations CreateCreatureOffScreen MoveToCenterOfScreen ReallyForceSpellDead ReallyForceSpellDeadRES Calm Ally RestNoSpells SaveLocation SaveObjectLocation CreateCreatureAtLocation SetToken SetTokenObject SetGabber CreateCreatureObjectCopy HideAreaOnMap CreateCreatureObjectOffset ContainerEnable ScreenShake AddGlobals CreateItemNumGlobal CreateItemGlobal PickUpItem FillSlot AddXPObject DestroyGold SetHomeLocation DisplayStringNoName EraseJournalEntry CopyGroundPilesTo DialogueForceInterrupt DialogForceInterrupt StartDialogInterrupt StartDialogueInterrupt StartDialogueNoSetInterrupt StartDialogNoSetInterrupt RealSetGlobalTimer DisplayStringHead PolymorphCopy VerbalConstantHead CreateVisualEffect CreateVisualEffectObject AddKit EscapeAreaNoSee EscapeAreaObject EscapeAreaObjectMove TakeItemReplace AddSpecialAbility DestroyAllDestructableEquipment DestroyAllFragileEquipment RemovePaladinHood RemoveRangerHood RegainPaladinHood RegainRangerHood PolymorphCopyBase HideGUI UnhideGUI SetName AddSuperKit PlayDeadInterruptable PlayDeadInterruptible MoveGlobalObject DisplayStringHeadOwner StartDialogOverride StartDialogOverrideInterrupt CreateCreatureCopyPoint BattleSong MoveToSavedLocation MoveToSavedLocationn ApplyDamage BanterBlockTime BanterBlockFlag AmbientActivate AttachTransitionToDoor DeathMatchPositionGlobal DeathMatchPositionArea DeathMatchPositionLocal ApplyDamagePercent SG AddMapNote DemoEnd MoveGlobalsTo DisplayStringWait StateOverrideTime StateOverrideFlag SetRestEncounterProbabilityDay SetRestEncounterProbabilityNight SoundActivate PlaySong ForceSpellRange ForceSpellRangeRES ForceSpellPointRange ForceSpellPointRangeRES SetPlayerSound SetAreaRestFlag FakeEffectExpiryCheck CreateCreatureImpassableAllowOverlap SetBeenInPartyFlags GoToStartScreen ExitPocketPlane AddXP2DA RemoveMapNote TriggerWalkTo AddAreaType RemoveAreaType AddAreaFlags RemoveAreaFlags StartDialogNoName SetTokenGlobal MakeGlobal ReallyForceSpellPoint ReallyForceSpellPointRES SetCutSceneLite CutAllowScripts SetCursorState SwingOnce StaticSequence StaticPalette DisplayStringHeadDead MoveToExpansion StartRainNow SetSequence DisplayStringNoNameHead SetEncounterProbability SetupWish SetupWishObject LeaveAreaLUAEntry LeaveAreaLUAPanicEntry SetAreaScript AdvanceTime RunAwayFromNoInterruptNoLeaveArea RunAwayFromNoLeaveArea TransformItem ForceRandomEncounter JumpToObject SetMusic ChangeStoreMarkup DisplayStringPoint RemoveStoreItem AddStoreItem SetGlobalRandom SetGlobalRandomPlus DestroyGroundPiles AddMapNoteColor GameOver SetWorldmap WaitRandom StartRandomTimer ChangeStat ResetMorale MoveToCampaign AddWorldmapAreaFlag RemoveWorldmapAreaFlag SetNoWaitX DisplayStringNoNameDlg SetGlobalTimerRandom ExportParty TakeCreatureItems TakeObjectGoldGlobal GiveObjectGoldGlobal JoinPartyOverride MakeGlobalOverride AddXPWorth AddXPWorthOnce XEquipItem MoveToObjectOffset SetCutSceneBreakable DisplayStringHeadNoLog SetItemFlags DisableAI MoveContainerContents BitSet BitClear ContinueGame DisplayStringPointLog ResetPlayerAI RandomWalkTime RandomWalkContinuousTime ZoomLock IncrementGlobalOnce IncrementGlobalOnceEx PlaySoundNotRanged SetZoomViewport StoreZoomLevel RestoreZoomLevel WaitSync WaitForVoiceChannel PlaySoundThroughVoice APPEND_EARLY REPLACE CHAIN INTERJECT INTERJECT_COPY_TRANS INTERJECT_COPY_TRANS2 INTERJECT_COPY_TRANS3 INTERJECT_COPY_TRANS4 I_C_T I_C_T2 I_C_T3 I_C_T4 ADD_STATE_TRIGGER ADD_TRANS_TRIGGER ADD_TRANS_ACTION REPLACE_TRANS_ACTION REPLACE_TRANS_TRIGGER ALTER_TRANS SET_WEIGHT REPLACE_SAY REPLACE_STATE_TRIGGER REPLACE_TRIGGER_TEXT REPLACE_TRIGGER_TEXT_REGEXP REPLACE_ACTION_TEXT REPLACE_ACTION_TEXT_REGEXP REPLACE_ACTION_TEXT_PROCESS R_A_T_P_R EXIT</Keywords>
<Keywords name="Keywords2">COPY COPY_EXISTING COPY_EXISTING_REGEXP COPY_LARGE COPY_RANDOM COPY_ALL_GAM_FILES MOVE DELETE CREATE DISABLE_FROM_KEY COMPILE CLEAR_MEMORY CLEAR_ARRAYS CLEAR_CODES CLEAR_INLINED CLEAR_EVERYTHING CLEAR_IDS_MAP ACTION_CLEAR_ARRAY SILENT VERBOSE MKDIR RANDOM_SEED ACTION_READLN APPEND APPEND_OUTER APPEND_COL APPEND_COL_OUTER EXTEND_TOP EXTEND_BOTTOM EXTEND_TOP_REGEXP EXTEND_BOTTOM_REGEXP ACTION_IF ACTION_MATCH ACTION_TRY ACTION_RERAISE AT_EXIT AT_INTERACTIVE_EXIT AT_UNINSTALL AT_INTERACTIVE_UNINSTALL AT_UNINSTALL_EXIT AT_INTERACTIVE_UNINSTALL_EXIT AT_NOW AT_INTERACTIVE_NOW MAKE_BIFF BIFF LOAD_TRA UNINSTALL COPY_KIT ADD_KIT ADD_MUSIC ADD_SCHOOL ADD_SECTYPE ADD_AREA_TYPE ADD_PROJECTILE ADD_SPELL STRING_SET STRING_SET_EVALUATE STRING_SET_RANGE ALTER_TLK_RANGE ALTER_TLK_LIST ALTER_TLK REQUIRE_FILE FORBID_FILE FAIL WARN PRINT LOG OUTER_TEXT_SPRINT OUTER_SPRINT OUTER_SNPRINT OUTER_SET OUTER_INNER_PATCH OUTER_PATCH OUTER_INNER_PATCH_SAVE OUTER_PATCH_SAVE OUTER_WHILE OUTER_FOR ACTION_BASH_FOR ACTION_DEFINE_ARRAY GET_FILE_ARRAY GET_DIRECTORY_ARRAY ACTION_DEFINE_ASSOCIATIVE_ARRAY ACTION_FOR_EACH ACTION_PHP_EACH INCLUDE ACTION_INCLUDE REINCLUDE ACTION_REINCLUDE ACTION_TO_UPPER ACTION_TO_LOWER ACTION_GET_STRREF ACTION_GET_STRREF_F ACTION_GET_STRREF_S ACTION_GET_STRREF_FS INT_VAR STR_VAR RET RET_ARRAY DEFINE_ACTION_FUNCTION DEFINE_FUNCTION_ACTION DEFINE_PATCH_FUNCTION DEFINE_FUNCTION_PATCH DEFINE_ACTION_MACRO DEFINE_MACRO_ACTION LAUNCH_ACTION_MACRO LAUNCH_MACRO_ACTION LAM DEFINE_PATCH_MACRO DEFINE_MACRO_PATCH IF_FILE_EXISTS BRANCH DECOMPRESS_BIFF ADD_JOURNAL WITH_TRA WITH_SCOPE ACTION_TIME ABORT ACTION_SORT_ARRAY_INDICES LeaderOf GroupOf WeakestOf StrongestOf MostDamagedOf LeastDamagedOf ProtectedBy ProtectorOf LastAttackerOf LastTargetedBy NearestEnemyOf LastCommandedBy Nearest LastHitter LastHelp LastTrigger LastSeenBy LastTalkedToBy LastHeardBy StrongestOfMale SecondNearestEnemyOf ThirdNearestEnemyOf FourthNearestEnemyOf FifthNearestEnemyOf SixthNearestEnemyOf SeventhNearestEnemyOf EighthNearestEnemyOf NinthNearestEnemyOf TenthNearestEnemyOf SecondNearest ThirdNearest FourthNearest FifthNearest SixthNearest SeventhNearest EighthNearest NinthNearest TenthNearest WorstAC BestAC LastSummonerOf NearestEnemyOfType SecondNearestEnemyOfType ThirdNearestEnemyOfType FourthNearestEnemyOfType FifthNearestEnemyOfType SixthNearestEnemyOfType SeventhNearestEnemyOfType EigthNearestEnemyOfType EighthNearestEnemyOfType NinthNearestEnemyOfType TenthNearestEnemyOfType NearestMyGroupOfType SecondNearestMyGroupOfType ThirdNearestMyGroupOfType FourthNearestMyGroupOfType FifthNearestMyGroupOfType SixthNearestMyGroupOfType SeventhNearestMyGroupOfType EigthNearestMyGroupOfType EighthNearestMyGroupOfType NinthNearestMyGroupOfType TenthNearestMyGroupOfType Player1Fill Player2Fill Player3Fill Player4Fill Player5Fill Player6Fill NearestDoor SecondNearestDoor ThirdNearestDoor FourthNearestDoor FifthNearestDoor SixthNearestDoor SeventhNearestDoor EighthNearestDoor NinthNearestDoor TenthNearestDoor Acquired AttackedBy PartySlot1 PartySlot2 PartySlot3 PartySlot4 PartySlot5 PartySlot6 Familiar FamiliarSummoner LastKilled NearestAllyOf SecondNearestAllyOf ThirdNearestAllyOf FourthNearestAllyOf FifthNearestAllyOf SixthNearestAllyOf SeventhNearestAllyOf EighthNearestAllyOf NinthNearestAllyOf TenthNearestAllyOf FarthestEnemyOf SecondFarthestEnemyOf ThirdFarthestEnemyOf FourthFarthestEnemyOf FifthFarthestEnemyOf SixthFarthestEnemyOf SeventhFarthestEnemyOf EighthFarthestEnemyOf NinthFarthestEnemyOf TenthFarthestEnemyOf Help Joins Leaves ReceivedOrder Said TurnedBy Unusable Alignment Allegiance Class Exists General Global HP HPGT HPLT LOS Morale MoraleGT MoraleLT Race Range Reputation ReputationGT ReputationLT See Specifics Time TimeOfDay HitBy HotKey TimerExpired True Trigger Die TargetUnreachable Delay NumCreature NumCreatureLT NumCreatureGT ActionListEmpty HPPercent HPPercentLT HPPercentGT Heard False HaveSpell HaveAnySpells BecameVisible GlobalGT GlobalLT OnCreation StateCheck NotStateCheck NumTimesTalkedTo NumTimesTalkedToGT NumTimesTalkedToLT Reaction ReactionGT ReactionLT GlobalTimerExact GlobalTimerExpired GlobalTimerNotExpired PartyHasItem InParty CheckStat CheckStatGT CheckStatLT RandomNum RandomNumGT RandomNumLT Died Killed Entered Gender PartyGold PartyGoldGT PartyGoldLT Dead Opened Closed Detected Reset Disarmed Unlocked OutOfAmmo NumTimesInteracted NumTimesInteractedGT NumTimesInteractedLT BreakingPoint PickPocketFailed StealFailed DisarmFailed PickLockFailed HasItem InteractingWith InWeaponRange HasWeaponEquiped Happiness HappinessGT HappinessLT TimeGT TimeLT NumInParty NumInPartyGT NumInPartyLT UnselectableVariable UnselectableVariableGT UnselectableVariableLT Clicked NumberOfTimesTalkedTo NumDead NumDeadGT NumDeadLT Detect Contains OpenState NumItems NumItemsGT NumItemsLT NumItemsParty NumItemsPartyGT NumItemsPartyLT IsOverMe AreaCheck HasItemEquiped NumCreatureVsParty NumCreatureVsPartyLT NumCreatureVsPartyGT CombatCounter CombatCounterLT CombatCounterGT AreaType TrapTriggered PartyMemberDied InPartySlot SpellCast InLine PartyRested Level LevelGT LevelLT Summoned GlobalsEqual GlobalsGT GlobalsLT LocalsEqual LocalsGT LocalsLT ObjectActionListEmpty OnScreen InActiveArea SpellCastOnMe CalanderDay CalanderDayGT CalanderDayLT Name SpellCastPriest SpellCastInnate IsValidForPartyDialog IfValidForPartyDialog IsValidForPartyDialogue IfValidForPartyDialogue PartyHasItemIdentified HasBounceEffects HasImmunityEffects HasItemSlot PersonalSpaceDistance InMyGroup RealGlobalTimerExact RealGlobalTimerExpired RealGlobalTimerNotExpired NumInPartyAlive NumInPartyAliveGT NumInPartyAliveLT Kit IsGabber IsActive CharName FallenRanger FallenPaladin InventoryFull HasItemEquipedReal XP XPGT XPLT G GGT GLT ModalState InMyArea TookDamage DamageTaken DamageTakenGT DamageTakenLT Difficulty DifficultyGT DifficultyLT InPartyAllowDead AreaCheckObject ActuallyInCombat WalkedToTrigger LevelParty LevelPartyGT LevelPartyLT HaveSpellParty HaveSpellRES AmIInWatchersKeepPleaseIgnoreTheLackOfApostophe InWatchersKeep SpellCastOnMeRES SpellCastRES SpellCastPriestRES SpellCastInnateRES AreaCheckAllegiance IsTouchGUI HasDLC BeenInParty NextTriggerObject TriggerOverride ExtendedStateCheck CheckSpellState NearLocation NearSavedLocation Switch IsWeaponRanged ButtonDisabled NightmareModeOn OriginalClass SpellCastOnMeRES SpellCastRES SpellCastPriestRES SpellCastInnateRES CutSceneBroken WeaponEffectiveVs INI ModalStateObject WeaponCanDamage NumKilledByParty NumKilledByPartyGT NumKilledByPartyLT CanTurn BitCheck CanEquipRanged ImmuneToSpellLevel StoryModeOn IsForcedRandomEncounterActive ClassLevel ClassLevelGT ClassLevelLT SecretDoorDetected HaveKnownSpell HaveKnownSpellRES CheckItemSlot CurrentAmmo Proficiency ProficiencyGT ProficiencyLT</Keywords>
<Keywords name="Keywords3">+ - / * = | & ^ ` < > << >> += -= /= *= |= &= || && ^^ <= == => ** ? : BACKUP AUTHOR SUPPORT AUTO_TRA MENU_STYLE ALLOW_MISSING ASK_EVERY_COMPONENT README UNINSTALL_ORDER MODDER VERSION SCRIPT_STYLE NO_IF_EVAL_BUG AUTO_EVAL_STRINGS LANGUAGE DEPRECATED REQUIRE_COMPONENT FORBID_COMPONENT REQUIRE_PREDICATE SUBCOMPONENT SUB_COMPONENT FORCED_SUBCOMPONENT GROUP INSTALL_BY_DEFAULT DESIGNATED NO_LOG_RECORD LABEL BYTE_AT SBYTE_AT SHORT_AT SSHORT_AT LONG_AT SLONG_AT NOT ABS OR AND BOR BAND BXOR BNOT BLSL BLSR BASR MODULO REM STRING_COMPARE STR_CMP STRING_COMPARE_CASE STRING_EQUAL STRING_EQUAL_CASE STR_EQ STRING_MATCHES_REGEXP STRING_COMPARE_REGEXP STRING_CONTAINS_REGEXP GAME_IS ENGINE_IS GAME_INCLUDES IDS_OF_SYMBOL VARIABLE_IS_SET IS_AN_INT TRA_ENTRY_EXISTS IS_SILENT UNDEFINED MOD_IS_INSTALLED INSTALL_ORDER ID_OF_LABEL STATE_WHICH_SAYS RESOLVE_STR_REF NEXT_STRREF RANDOM BUFFER_LENGTH INDEX RINDEX INDEX_BUFFER RINDEX_BUFFER STRING_LENGTH FILE_CONTAINS FILE_CONTAINS_EVALUATED FILE_EXISTS FILE_EXISTS_IN_GAME DIRECTORY_EXISTS FILE_MD5 FILE_IS_IN_COMPRESSED_BIFF FILE_IS_IN_COMPRESSED_BIF BIFF_IS_COMPRESSED FILE_SIZE SIZE_OF_FILE VALID_SCRIPT_ACTIONS VALID_SCRIPT_TRIGGERS EVALUATE_BUFFER tb#factorial tb#fix_file_size TB#ADD_SPELL TB#ADD_SPELL_GET_CODE TB#ADD_SPELL_CHECK_MATCH TB#ADD_SPELL_FIND_SLOT BASE36 DELETE_SPELL_EFFECT DELETE_ITEM_EFFECT DELETE_ITEM_EQEFFECT DELETE_CRE_EFFECT ITEM_EFFECT_TO_SPELL ADD_SPELL_EFFECT ADD_ITEM_EFFECT ADD_ITEM_EQEFFECT ADD_SPELL_CFEFFECT ADD_CRE_EFFECT DELETE_CRE_ITEM DELETE_STORE_ITEM DELETE_AREA_ITEM REPLACE_STORE_ITEM REPLACE_AREA_ITEM ADD_AREA_ITEM ADD_CRE_ITEM_FLAGS REMOVE_CRE_ITEM_FLAGS SET_CRE_ITEM_FLAGS READ_SOUNDSET WRITE_SOUNDSET FJ_CRE_VALIDITY FJ_CRE_REINDEX FJ_CRE_EFF_V2 T-CRE_EFF_V1 ADD_AREA_REGION ADD_AREA_REGION_TRIGGER RES_NUM_OF_SPELL_NAME RES_NAME_OF_SPELL_NUM NAME_NUM_OF_SPELL_RES GET_UNIQUE_FILE_NAME ALTER_AREA_ENTRANCE ALTER_AREA_REGION ALTER_AREA_ACTOR ALTER_AREA_CONTAINER ALTER_AREA_DOOR ALTER_ITEM_EFFECT ALTER_ITEM_HEADER ALTER_SPELL_EFFECT ALTER_SPELL_HEADER ALTER_ITMSPL_EFFECT ALTER_ITMSPL_HEADER DELETE_ITMSPL_HEADER DELETE_ITEM_HEADER DELETE_SPELL_HEADER ADD_CRE_SCRIPT CLONE_EFFECT DELETE_EFFECT ALTER_EFFECT SUBSTRING HANDLE_AUDIO HANDLE_CHARSETS HANDLE_TILESETS fl#WORLDMAP_LINKS#PATCH_LINK fl#WORLDMAP_LINKS#GET_SOURCE_NODE DELETE_WORLDMAP_LINKS ADD_WORLDMAP_LINKS fj_are_structure sc#addWmpAre sc#savepatch sc#toNewAre sc#fromNewAre UPDATE_PVRZ_INDICES INSTALL_PVRZ FIND_FREE_PVRZ_INDEX DIRECTORY_OF_FILESPEC FILE_OF_FILESPEC RES_OF_FILESPEC EXT_OF_FILESPEC ADD_STORE_ITEM_EX ADD_STORE_DRINK ADD_STORE_CURE ADD_STORE_PURCHASE REMOVE_STORE_ITEM_EX REMOVE_STORE_DRINK REMOVE_STORE_CURE REMOVE_STORE_PURCHASE AREA_CITY AREA_DAY AREA_DUNGEON AREA_FOREST AREA_NIGHT ATTACK1 ATTACK2 ATTACK3 ATTACK4 BATTLE_CRY1 BATTLE_CRY2 BATTLE_CRY3 BATTLE_CRY4 BATTLE_CRY5 BIO BORED COMPLIMENT1 COMPLIMENT2 COMPLIMENT3 CRITICAL_HIT CRITICAL_MISS DAMAGE DESC DIALOGUE_DEFAULT DIALOGUE_HOSTILE DYING EXISTANCE1 EXISTANCE2 EXISTANCE3 EXISTANCE4 EXISTANCE5 HAPPY HURT IDENTIFIED_DESC INITIAL_MEETING INSULT INTERACTION1 INTERACTION2 INTERACTION3 INTERACTION4 INTERACTION5 INVENTORY_FULL LEADER MISCELLANEOUS MORALE NAME1 NAME2 PICKED_POCKET REACT_TO_DIE_GENERAL REACT_TO_DIE_SPECIFIC RESPONSE_TO_COMPLIMENT2 RESPONSE_TO_COMPLIMENT3 RESPONSE_TO_INSULT1 RESPONSE_TO_INSULT2 RESPONSE_TO_INSULT3 SELECT_ACTION1 SELECT_ACTION2 SELECT_ACTION3 SELECT_ACTION4 SELECT_ACTION5 SELECT_ACTION6 SELECT_ACTION7 SELECT_COMMON1 SELECT_COMMON2 SELECT_COMMON3 SELECT_COMMON4 SELECT_COMMON5 SELECT_COMMON6 SELECT_RARE1 SELECT_RARE2 SPECIAL1 SPECIAL2 SPECIAL3 TARGET_IMMUNE TIRED UNHAPPY_ANNOYED UNHAPPY_BREAKING UNHAPPY_SERIOUS UNIDENTIFIED_DESC HIDDEN_IN_SHADOWS SPELL_DISRUPTED SET_A_TRAP STORE_NAME SCRIPT_OVERRIDE SCRIPT_CLASS SCRIPT_RACE SCRIPT_GENERAL SCRIPT_DEFAULT DEATHVAR DIALOG AREA_SCRIPT THIS STHIS TP2_AUTHOR TP2_FILE_NAME TP2_BASE_NAME MOD_FOLDER BIT0 BIT1 BIT2 BIT3 BIT4 BIT5 BIT6 BIT7 BIT8 BIT9 BIT10 BIT11 BIT12 BIT13 BIT14 BIT15 BIT16 BIT17 BIT18 BIT19 BIT20 BIT21 BIT22 BIT23 BIT24 BIT25 BIT26 BIT27 BIT28 BIT29 BIT30 BIT31 WNL MNL LNL TAB REGISTRY_BG1_PATH REGISTRY_BG2_PATH REGISTRY_PST_PATH REGISTRY_IWD1_PATH REGISTRY_IWD2_PATH GLOBAL LOCALS MYAREA gray violet green orange red blue darkblue lightgray priest innate wizard NONE IDENTIFIED UNSTEALABLE STOLEN UNDROPPABLE IDENTIFIED&STOLEN IDENTIFIED&UNSTEALABLE IDENTIFIED&UNDROPPABLE UNSTEALABLE&UNDROPPABLE STOLEN&UNDROPPABLE IDENTIFIED&STOLEN&UNDROPPABLE IDENTIFIED&UNSTEALABLE&UNDROPPABLE HELMET ARMOR SHIELD GLOVES AMULET BELT BOOTS CLOAK HAND QITEM1 QITEM2 QITEM3 QITEM4 QITEM5 QUIVER1 QUIVER2 QUIVER3 QUIVER4 QUIVER5 LRING RRING WEAPON1 WEAPON2 WEAPON3 WEAPON4 SHIELD1 SHIELD2 SHIELD3 SHIELD4 TATTOO1 TATTOO2 TATTOO3 EARRING1 EARRING2 INV1 INV2 INV3 INV4 INV5 INV6 INV7 INV8 INV9 INV10 INV11 INV12 INV13 INV14 INV15 INV16 INV17 INV18 INV19 INV20 INV21 INV22 INV23 INV24 clasweap weapprof abclasrq abclsmod abdcdsrq abdcscrq dualclas alignmnt clab lower mixed help luabbr 25stweap unusabilities cache characters data mpsave music override portraits save scripts sounds Nothing Myself Player1 Player2 Player3 Player4 Player5 Player6 Protagonist APPENDI CHAIN2 REPLY DO JOURNAL SOLVED_JOURNAL UNSOLVED_JOURNAL FLAGS GOTO <BROTHERSISTER> <CHARNAME> <DAYANDMONTH> <DAYNIGHT> <DAYNIGHTALL> <GABBER> <GAMEDAY> <GAMEDAYS> <GIRLBOY> <HESHE> <HIMHER> <HISHER> <LADYLORD> <LEVEL> <MALEFEMALE> <MANWOMAN> <MONTH> <MONTHNAME> <PLAYER1> <PLAYER2> <PLAYER3> <PLAYER4> <PLAYER5> <PLAYER6> <PRO_BROTHERSISTER> <PRO_GIRLBOY> <PRO_HESHE> <PRO_HIMHER> <PRO_HISHER> <PRO_LADYLORD> <PRO_MALEFEMALE> <PRO_MANWOMAN> <PRO_RACE> <PRO_SIRMAAM> <PRO_SONDAUGHTER> <RACE> <SIRMAAM> <SONDAUGHTER> <TM> <YEAR> <DAY> <PROTAGONIST_BROTHERSISTER> <PROTAGONIST_GIRLBOY> <PROTAGONIST_HESHE> <PROTAGONIST_HIMHER> <PROTAGONIST_HISHER> <PROTAGONIST_LADYLORD> <PROTAGONIST_MALEFEMALE> <PROTAGONIST_MANWOMAN> <PROTAGONIST_RACE> <PROTAGONIST_SIRMAAM> <SURFACE_UNDERDARK> <PRO_CLASS> <PRO_MASTERMISTRESS> ITM_V10_HEADERS ITM_V10_GEN_EFFECTS WMP_AREAS WMP_LINKS ITM_V10_HEAD_EFFECTS</Keywords>
<Keywords name="Keywords4">IF_SIZE_IS I_S_I IF UNLESS IF_EXISTS BUT_ONLY BUT_ONLY_IF_IT_CHANGES USING KEEP_CRLF THEN ELSE WHEN DEFAULT EXACT IN AS AFTER BEFORE LAST FIRST EQUIP TWOHANDED NOMOVE RESPONSE EXTERN COPY_TRANS COPY_TRANS_LATE WAVEFILE AT WEIGHT SAFE NULL EXISTING MANAGED TITLE LEXICOGRAPHICALLY NUMERICALLY</Keywords>
<Keywords name="Keywords5"></Keywords>
<Keywords name="Keywords6"></Keywords>
<Keywords name="Keywords7"></Keywords>
<Keywords name="Keywords8"></Keywords>
<Keywords name="Delimiters">00 01 02 03~ 04 05~ 06" 07 08" 09 10 11 12 13 14 15 16 17 18 19 20 21 22 23</Keywords>
</KeywordLists>
<Styles>
<WordsStyle name="DEFAULT" fgColor="000000" bgColor="FFFFFF" fontName="" fontStyle="0" nesting="0" />
<WordsStyle name="COMMENTS" fgColor="008000" bgColor="FFFF80" fontName="" fontStyle="0" nesting="0" />
<WordsStyle name="LINE COMMENTS" fgColor="008000" bgColor="FFFF80" fontName="" fontStyle="0" nesting="0" />
<WordsStyle name="NUMBERS" fgColor="800040" bgColor="FFFFFF" fontName="" fontStyle="0" nesting="0" />
<WordsStyle name="KEYWORDS1" fgColor="FF0000" bgColor="FFFFFF" fontName="" fontStyle="0" nesting="0" />
<WordsStyle name="KEYWORDS2" fgColor="008000" bgColor="FFFFFF" fontName="" fontStyle="1" nesting="0" />
<WordsStyle name="KEYWORDS3" fgColor="800080" bgColor="FFFFFF" fontName="" fontStyle="0" nesting="0" />
<WordsStyle name="KEYWORDS4" fgColor="0000FF" bgColor="FFFFFF" fontName="" fontStyle="1" nesting="0" />
<WordsStyle name="KEYWORDS5" fgColor="000000" bgColor="FFFFFF" fontName="" fontStyle="0" nesting="0" />
<WordsStyle name="KEYWORDS6" fgColor="000000" bgColor="FFFFFF" fontName="" fontStyle="0" nesting="0" />
<WordsStyle name="KEYWORDS7" fgColor="000000" bgColor="FFFFFF" fontName="" fontStyle="0" nesting="0" />
<WordsStyle name="KEYWORDS8" fgColor="000000" bgColor="FFFFFF" fontName="" fontStyle="0" nesting="0" />
<WordsStyle name="OPERATORS" fgColor="800080" bgColor="FFFFFF" fontName="" fontStyle="0" nesting="0" />
<WordsStyle name="FOLDER IN CODE1" fgColor="0000FF" bgColor="FFFFFF" fontName="" fontStyle="1" nesting="0" />
<WordsStyle name="FOLDER IN CODE2" fgColor="0000FF" bgColor="FFFFFF" fontName="" fontStyle="1" nesting="0" />
<WordsStyle name="FOLDER IN COMMENT" fgColor="000000" bgColor="FFFFFF" fontName="" fontStyle="0" nesting="0" />
<WordsStyle name="DELIMITERS1" fgColor="0080FF" bgColor="FFFFFF" fontName="" fontStyle="0" nesting="0" />
<WordsStyle name="DELIMITERS2" fgColor="C00040" bgColor="FFFFFF" fontName="" fontStyle="0" nesting="16385" />
<WordsStyle name="DELIMITERS3" fgColor="C00040" bgColor="FFFFFF" fontName="" fontStyle="0" nesting="16385" />
<WordsStyle name="DELIMITERS4" fgColor="000000" bgColor="FFFFFF" fontName="" fontStyle="0" nesting="0" />
<WordsStyle name="DELIMITERS5" fgColor="000000" bgColor="FFFFFF" fontName="" fontStyle="0" nesting="0" />
<WordsStyle name="DELIMITERS6" fgColor="000000" bgColor="FFFFFF" fontName="" fontStyle="0" nesting="0" />
<WordsStyle name="DELIMITERS7" fgColor="000000" bgColor="FFFFFF" fontName="" fontStyle="0" nesting="0" />
<WordsStyle name="DELIMITERS8" fgColor="000000" bgColor="FFFFFF" fontName="" fontStyle="0" nesting="0" />
</Styles>
</UserLang>
</NotepadPlus>