diff --git a/docs/api/GameJolt.GameJoltApi.html b/docs/api/GameJolt.GameJoltApi.html index d48260b..a8fd549 100644 --- a/docs/api/GameJolt.GameJoltApi.html +++ b/docs/api/GameJolt.GameJoltApi.html @@ -83,12 +83,18 @@
Inheritance
Inherited Members
+
+ System.Object.ToString() +
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
+
+ System.Object.ReferenceEquals(System.Object, System.Object) +
System.Object.GetHashCode()
@@ -98,12 +104,6 @@
Inherited Members
System.Object.MemberwiseClone()
-
- System.Object.ReferenceEquals(System.Object, System.Object) -
-
- System.Object.ToString() -
Namespace: GameJolt
Assembly: GameJolt.dll
diff --git a/docs/api/GameJolt.Objects.Credentials.html b/docs/api/GameJolt.Objects.Credentials.html index aba239f..ff69e15 100644 --- a/docs/api/GameJolt.Objects.Credentials.html +++ b/docs/api/GameJolt.Objects.Credentials.html @@ -86,12 +86,18 @@
Inheritance
Inherited Members
+
+ System.Object.ToString() +
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
+
+ System.Object.ReferenceEquals(System.Object, System.Object) +
System.Object.GetHashCode()
@@ -101,12 +107,6 @@
Inherited Members
System.Object.MemberwiseClone()
-
- System.Object.ReferenceEquals(System.Object, System.Object) -
-
- System.Object.ToString() -
Namespace: GameJolt.Objects
Assembly: GameJolt.dll
diff --git a/docs/api/GameJolt.Objects.Score.html b/docs/api/GameJolt.Objects.Score.html index 419ed0b..902d43f 100644 --- a/docs/api/GameJolt.Objects.Score.html +++ b/docs/api/GameJolt.Objects.Score.html @@ -83,12 +83,18 @@
Inheritance
Inherited Members
+
+ System.Object.ToString() +
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
+
+ System.Object.ReferenceEquals(System.Object, System.Object) +
System.Object.GetHashCode()
@@ -98,12 +104,6 @@
Inherited Members
System.Object.MemberwiseClone()
-
- System.Object.ReferenceEquals(System.Object, System.Object) -
-
- System.Object.ToString() -
Namespace: GameJolt.Objects
Assembly: GameJolt.dll
diff --git a/docs/api/GameJolt.Objects.Table.html b/docs/api/GameJolt.Objects.Table.html index 41fa75f..2c900d0 100644 --- a/docs/api/GameJolt.Objects.Table.html +++ b/docs/api/GameJolt.Objects.Table.html @@ -83,12 +83,18 @@
Inheritance
Inherited Members
+
+ System.Object.ToString() +
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
+
+ System.Object.ReferenceEquals(System.Object, System.Object) +
System.Object.GetHashCode()
@@ -98,12 +104,6 @@
Inherited Members
System.Object.MemberwiseClone()
-
- System.Object.ReferenceEquals(System.Object, System.Object) -
-
- System.Object.ToString() -
Namespace: GameJolt.Objects
Assembly: GameJolt.dll
diff --git a/docs/api/GameJolt.Objects.Trophy.html b/docs/api/GameJolt.Objects.Trophy.html index 0783871..ac9200d 100644 --- a/docs/api/GameJolt.Objects.Trophy.html +++ b/docs/api/GameJolt.Objects.Trophy.html @@ -83,12 +83,18 @@
Inheritance
Inherited Members
+
+ System.Object.ToString() +
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
+
+ System.Object.ReferenceEquals(System.Object, System.Object) +
System.Object.GetHashCode()
@@ -98,12 +104,6 @@
Inherited Members
System.Object.MemberwiseClone()
-
- System.Object.ReferenceEquals(System.Object, System.Object) -
-
- System.Object.ToString() -
Namespace: GameJolt.Objects
Assembly: GameJolt.dll
diff --git a/docs/api/GameJolt.Objects.User.html b/docs/api/GameJolt.Objects.User.html index 2e7fd05..174d3b0 100644 --- a/docs/api/GameJolt.Objects.User.html +++ b/docs/api/GameJolt.Objects.User.html @@ -83,12 +83,18 @@
Inheritance
Inherited Members
+
+ System.Object.ToString() +
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
+
+ System.Object.ReferenceEquals(System.Object, System.Object) +
System.Object.GetHashCode()
@@ -98,12 +104,6 @@
Inherited Members
System.Object.MemberwiseClone()
-
- System.Object.ReferenceEquals(System.Object, System.Object) -
-
- System.Object.ToString() -
Namespace: GameJolt.Objects
Assembly: GameJolt.dll
diff --git a/docs/api/GameJolt.Response-1.html b/docs/api/GameJolt.Response-1.html index 1be994d..5a3b830 100644 --- a/docs/api/GameJolt.Response-1.html +++ b/docs/api/GameJolt.Response-1.html @@ -114,12 +114,18 @@
Inherited Members
Response.Create<T>(T)
+
+ System.Object.ToString() +
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
+
+ System.Object.ReferenceEquals(System.Object, System.Object) +
System.Object.GetHashCode()
@@ -129,12 +135,6 @@
Inherited Members
System.Object.MemberwiseClone()
-
- System.Object.ReferenceEquals(System.Object, System.Object) -
-
- System.Object.ToString() -
Namespace: GameJolt
Assembly: GameJolt.dll
diff --git a/docs/api/GameJolt.Response.html b/docs/api/GameJolt.Response.html index c66e16c..04a4656 100644 --- a/docs/api/GameJolt.Response.html +++ b/docs/api/GameJolt.Response.html @@ -84,12 +84,18 @@
Inheritance
Inherited Members
+
+ System.Object.ToString() +
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
+
+ System.Object.ReferenceEquals(System.Object, System.Object) +
System.Object.GetHashCode()
@@ -99,12 +105,6 @@
Inherited Members
System.Object.MemberwiseClone()
-
- System.Object.ReferenceEquals(System.Object, System.Object) -
-
- System.Object.ToString() -
Namespace: GameJolt
Assembly: GameJolt.dll
diff --git a/docs/api/GameJolt.Services.Datastore.html b/docs/api/GameJolt.Services.Datastore.html index 9b4cd85..bc6dda7 100644 --- a/docs/api/GameJolt.Services.Datastore.html +++ b/docs/api/GameJolt.Services.Datastore.html @@ -94,12 +94,18 @@
Inherited Members
Service.Wrap<T>(Task<Response<T>>, Action<Response<T>>)
+
+ System.Object.ToString() +
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
+
+ System.Object.ReferenceEquals(System.Object, System.Object) +
System.Object.GetHashCode()
@@ -109,12 +115,6 @@
Inherited Members
System.Object.MemberwiseClone()
-
- System.Object.ReferenceEquals(System.Object, System.Object) -
-
- System.Object.ToString() -
Namespace: GameJolt.Services
Assembly: GameJolt.dll
diff --git a/docs/api/GameJolt.Services.Friends.html b/docs/api/GameJolt.Services.Friends.html index 52b6b25..bdd7b16 100644 --- a/docs/api/GameJolt.Services.Friends.html +++ b/docs/api/GameJolt.Services.Friends.html @@ -93,12 +93,18 @@
Inherited Members
Service.Wrap<T>(Task<Response<T>>, Action<Response<T>>)
+
+ System.Object.ToString() +
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
+
+ System.Object.ReferenceEquals(System.Object, System.Object) +
System.Object.GetHashCode()
@@ -108,12 +114,6 @@
Inherited Members
System.Object.MemberwiseClone()
-
- System.Object.ReferenceEquals(System.Object, System.Object) -
-
- System.Object.ToString() -
Namespace: GameJolt.Services
Assembly: GameJolt.dll
diff --git a/docs/api/GameJolt.Services.Scores.html b/docs/api/GameJolt.Services.Scores.html index dd7c166..b594671 100644 --- a/docs/api/GameJolt.Services.Scores.html +++ b/docs/api/GameJolt.Services.Scores.html @@ -100,12 +100,18 @@
Inherited Members
Service.Wrap<T>(Task<Response<T>>, Action<Response<T>>)
+
+ System.Object.ToString() +
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
+
+ System.Object.ReferenceEquals(System.Object, System.Object) +
System.Object.GetHashCode()
@@ -115,12 +121,6 @@
Inherited Members
System.Object.MemberwiseClone()
-
- System.Object.ReferenceEquals(System.Object, System.Object) -
-
- System.Object.ToString() -
Namespace: GameJolt.Services
Assembly: GameJolt.dll
@@ -135,7 +135,7 @@

Methods Improve this Doc - View Source + View Source

Add(Credentials, Int32, String, String, Int32, Action<Response>)

@@ -201,7 +201,7 @@
Parameters
Improve this Doc - View Source + View Source

Add(String, Int32, String, String, Int32, Action<Response>)

@@ -267,7 +267,7 @@
Parameters
Improve this Doc - View Source + View Source

AddAsync(Credentials, Int32, String, String, Int32)

@@ -342,7 +342,7 @@
Returns
Improve this Doc - View Source + View Source

AddAsync(String, Int32, String, String, Int32)

@@ -417,7 +417,7 @@
Returns
Improve this Doc - View Source + View Source

Fetch(Credentials, Int32, Int32, Nullable<Int32>, Nullable<Int32>, Action<Response<Score[]>>)

@@ -455,6 +455,71 @@
Parameters
limit

The number of scores you'd like to return. The maximum amount of scores you can retrieve is 100.

+ + + + System.Nullable<System.Int32> + betterThan +

If provided, only scores better than this value are returned.

+ + + + System.Nullable<System.Int32> + worseThan +

If provided, only scores worse than this value are returned.

+ + + + System.Action<Response<Score[]>> + callback +

Action that is called on completion or error.

+ + + + + + | + Improve this Doc + + + View Source + + +

Fetch(String, Int32, Int32, Nullable<Int32>, Nullable<Int32>, Action<Response<Score[]>>)

+

Returns a list of scores either for a guest.

+
+
+
Declaration
+
+
public void Fetch(string guest, int tableId = 0, int limit = 10, int? betterThan = default(int? ), int? worseThan = default(int? ), Action<Response<Score[]>> callback = null)
+
+
Parameters
+ + + + + + + + + + + + + + + + + + + + + + + @@ -521,6 +586,81 @@
Parameters
+ + + + + + + + + + + + +
TypeNameDescription
System.Stringguest

Only the scores of this guest are returned.

+
System.Int32tableId

The id of the score table. If left empty, the primary table is used.

+
System.Int32limit

The number of scores you'd like to return. +The maximum amount of scores you can retrieve is 100.

limit

The number of scores you'd like to return. The maximum amount of scores you can retrieve is 100.

+
System.Nullable<System.Int32>betterThan

If provided, only scores better than this value are returned.

+
System.Nullable<System.Int32>worseThan

If provided, only scores worse than this value are returned.

+
+
Returns
+ + + + + + + + + + + + + +
TypeDescription
System.Threading.Tasks.Task<Response<Score[]>>
+ + | + Improve this Doc + + + View Source + + +

FetchAsync(String, Int32, Int32, Nullable<Int32>, Nullable<Int32>)

+

Returns a list of scores either for a user or globally for a game. +The betterThan and worseThan parameters are mutually exclusive.

+
+
+
Declaration
+
+
public Task<Response<Score[]>> FetchAsync(string guestName, int tableId = 0, int limit = 10, int? betterThan = default(int? ), int? worseThan = default(int? ))
+
+
Parameters
+ + + + + + + + + + + + + + + + + + + + + + + @@ -557,7 +697,7 @@
Returns
Improve this Doc - View Source + View Source

FetchTables(Action<Response<Table[]>>)

@@ -591,7 +731,7 @@
Parameters
Improve this Doc - View Source + View Source

FetchTablesAsync()

@@ -622,7 +762,7 @@
Returns
Improve this Doc - View Source + View Source

GetRank(Int32, Int32, Action<Response<Int32>>)

@@ -668,7 +808,7 @@
Parameters
Improve this Doc - View Source + View Source

GetRankAsync(Int32, Int32)

diff --git a/docs/api/GameJolt.Services.Service.html b/docs/api/GameJolt.Services.Service.html index 91642f6..98bdf79 100644 --- a/docs/api/GameJolt.Services.Service.html +++ b/docs/api/GameJolt.Services.Service.html @@ -90,12 +90,18 @@
Inheritance
Inherited Members
+
+ System.Object.ToString() +
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
+
+ System.Object.ReferenceEquals(System.Object, System.Object) +
System.Object.GetHashCode()
@@ -105,12 +111,6 @@
Inherited Members
System.Object.MemberwiseClone()
-
- System.Object.ReferenceEquals(System.Object, System.Object) -
-
- System.Object.ToString() -
Namespace: GameJolt.Services
Assembly: GameJolt.dll
diff --git a/docs/api/GameJolt.Services.Sessions.html b/docs/api/GameJolt.Services.Sessions.html index 796100f..1626b39 100644 --- a/docs/api/GameJolt.Services.Sessions.html +++ b/docs/api/GameJolt.Services.Sessions.html @@ -94,12 +94,18 @@
Inherited Members
Service.Wrap<T>(Task<Response<T>>, Action<Response<T>>)
+
+ System.Object.ToString() +
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
+
+ System.Object.ReferenceEquals(System.Object, System.Object) +
System.Object.GetHashCode()
@@ -109,12 +115,6 @@
Inherited Members
System.Object.MemberwiseClone()
-
- System.Object.ReferenceEquals(System.Object, System.Object) -
-
- System.Object.ToString() -
Namespace: GameJolt.Services
Assembly: GameJolt.dll
diff --git a/docs/api/GameJolt.Services.Time.html b/docs/api/GameJolt.Services.Time.html index 0d83312..7003158 100644 --- a/docs/api/GameJolt.Services.Time.html +++ b/docs/api/GameJolt.Services.Time.html @@ -93,12 +93,18 @@
Inherited Members
Service.Wrap<T>(Task<Response<T>>, Action<Response<T>>)
+
+ System.Object.ToString() +
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
+
+ System.Object.ReferenceEquals(System.Object, System.Object) +
System.Object.GetHashCode()
@@ -108,12 +114,6 @@
Inherited Members
System.Object.MemberwiseClone()
-
- System.Object.ReferenceEquals(System.Object, System.Object) -
-
- System.Object.ToString() -
Namespace: GameJolt.Services
Assembly: GameJolt.dll
diff --git a/docs/api/GameJolt.Services.Trophies.html b/docs/api/GameJolt.Services.Trophies.html index d00709f..fc63003 100644 --- a/docs/api/GameJolt.Services.Trophies.html +++ b/docs/api/GameJolt.Services.Trophies.html @@ -101,12 +101,18 @@
Inherited Members
Service.Wrap<T>(Task<Response<T>>, Action<Response<T>>)
+
+ System.Object.ToString() +
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
+
+ System.Object.ReferenceEquals(System.Object, System.Object) +
System.Object.GetHashCode()
@@ -116,12 +122,6 @@
Inherited Members
System.Object.MemberwiseClone()
-
- System.Object.ReferenceEquals(System.Object, System.Object) -
-
- System.Object.ToString() -
Namespace: GameJolt.Services
Assembly: GameJolt.dll
diff --git a/docs/api/GameJolt.Services.Users.html b/docs/api/GameJolt.Services.Users.html index b176bf2..8c841ca 100644 --- a/docs/api/GameJolt.Services.Users.html +++ b/docs/api/GameJolt.Services.Users.html @@ -94,12 +94,18 @@
Inherited Members
Service.Wrap<T>(Task<Response<T>>, Action<Response<T>>)
+
+ System.Object.ToString() +
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
+
+ System.Object.ReferenceEquals(System.Object, System.Object) +
System.Object.GetHashCode()
@@ -109,12 +115,6 @@
Inherited Members
System.Object.MemberwiseClone()
-
- System.Object.ReferenceEquals(System.Object, System.Object) -
-
- System.Object.ToString() -
Namespace: GameJolt.Services
Assembly: GameJolt.dll
diff --git a/docs/manifest.json b/docs/manifest.json index 4358185..99d627d 100644 --- a/docs/manifest.json +++ b/docs/manifest.json @@ -9,7 +9,7 @@ "output": { ".html": { "relative_path": "api/GameJolt.GameJoltApi.html", - "hash": "7jGzMs1E45FhsT6LcY90QA==" + "hash": "Nt/tP1+KVEYPX7tjD/Xu7A==" } }, "is_incremental": true, @@ -21,7 +21,7 @@ "output": { ".html": { "relative_path": "api/GameJolt.Objects.Credentials.html", - "hash": "zbvz9kiGEOIlkgSgTJJvww==" + "hash": "oeOSMXU8bACKjxuZyKKQXQ==" } }, "is_incremental": true, @@ -33,7 +33,7 @@ "output": { ".html": { "relative_path": "api/GameJolt.Objects.Score.html", - "hash": "FNmIfzHhXSJ1Fkx1EkmOWw==" + "hash": "sPnfprz+EF3ivxkMFEGRdw==" } }, "is_incremental": true, @@ -45,7 +45,7 @@ "output": { ".html": { "relative_path": "api/GameJolt.Objects.Table.html", - "hash": "MG+aeADL+3/rAQyT4eo4pg==" + "hash": "JpYFqy0p33EEPsYErIpv7A==" } }, "is_incremental": true, @@ -57,7 +57,7 @@ "output": { ".html": { "relative_path": "api/GameJolt.Objects.Trophy.html", - "hash": "i0LfXBYPNXcgLQp0ucSTMw==" + "hash": "EgRNc/1TCaleV332CN9zoA==" } }, "is_incremental": true, @@ -81,7 +81,7 @@ "output": { ".html": { "relative_path": "api/GameJolt.Objects.User.html", - "hash": "zft9Tf2Ci1RTzGdzygdLkg==" + "hash": "qneRf6/YIv91vzaB80Kezw==" } }, "is_incremental": true, @@ -129,7 +129,7 @@ "output": { ".html": { "relative_path": "api/GameJolt.Response-1.html", - "hash": "Vi4iGMzZYGd4A3HH0fqB0Q==" + "hash": "HJO/MW7mRVjQ7FtMyNsCGg==" } }, "is_incremental": true, @@ -141,7 +141,7 @@ "output": { ".html": { "relative_path": "api/GameJolt.Response.html", - "hash": "Q5+crmYsDToYY11dAt/KNg==" + "hash": "jBmVooENexICWAdDVau4PA==" } }, "is_incremental": true, @@ -153,7 +153,7 @@ "output": { ".html": { "relative_path": "api/GameJolt.Services.Datastore.html", - "hash": "XUWQyEYjl8csmugxIzd3iA==" + "hash": "CDDjOAKdnuzR+YotvffIyg==" } }, "is_incremental": true, @@ -177,7 +177,7 @@ "output": { ".html": { "relative_path": "api/GameJolt.Services.Friends.html", - "hash": "SQmJaPz1ZLQpCKYskUS1fg==" + "hash": "iqo2ilhtiycuZr1Uar9SaQ==" } }, "is_incremental": true, @@ -189,7 +189,7 @@ "output": { ".html": { "relative_path": "api/GameJolt.Services.Scores.html", - "hash": "9p/V2TPUw4CAmkowl09FkQ==" + "hash": "rGZjZa1KLLnbq3CgMNVlfA==" } }, "is_incremental": true, @@ -201,7 +201,7 @@ "output": { ".html": { "relative_path": "api/GameJolt.Services.Service.html", - "hash": "Xgd6rsbOyBYb6hfk0eBl4g==" + "hash": "OrTzP61lcNq1NXSYZM/rpA==" } }, "is_incremental": true, @@ -213,7 +213,7 @@ "output": { ".html": { "relative_path": "api/GameJolt.Services.Sessions.html", - "hash": "fn+ORdWorwWxA/t1k3c4LA==" + "hash": "p+LWB21Qk3ec577D83iCcg==" } }, "is_incremental": true, @@ -225,7 +225,7 @@ "output": { ".html": { "relative_path": "api/GameJolt.Services.Time.html", - "hash": "2tunc8RsMd1APJp2zLKDoA==" + "hash": "jzW0d1rLzXUoZXqy31MDuA==" } }, "is_incremental": true, @@ -237,7 +237,7 @@ "output": { ".html": { "relative_path": "api/GameJolt.Services.Trophies.html", - "hash": "oG3wLHLASjfWS4QXw5AeNw==" + "hash": "ug5rahG5BHCuNoE7dHbSkA==" } }, "is_incremental": true, @@ -249,7 +249,7 @@ "output": { ".html": { "relative_path": "api/GameJolt.Services.Users.html", - "hash": "t7hm/hdnqCtheNJ0kVUAdA==" + "hash": "J0d3kbcjfsc/U+Hmhh6zrA==" } }, "is_incremental": true, @@ -380,21 +380,21 @@ "incrementalPhase": "build" }, "processors": { - "ResourceDocumentProcessor": { + "TocDocumentProcessor": { "can_incremental": false, - "details": "Processor ResourceDocumentProcessor cannot support incremental build because the processor doesn't implement ISupportIncrementalDocumentProcessor interface.", + "details": "Processor TocDocumentProcessor cannot support incremental build because the processor doesn't implement ISupportIncrementalDocumentProcessor interface.", "incrementalPhase": "build" }, - "TocDocumentProcessor": { + "ResourceDocumentProcessor": { "can_incremental": false, - "details": "Processor TocDocumentProcessor cannot support incremental build because the processor doesn't implement ISupportIncrementalDocumentProcessor interface.", + "details": "Processor ResourceDocumentProcessor cannot support incremental build because the processor doesn't implement ISupportIncrementalDocumentProcessor interface.", "incrementalPhase": "build" }, - "ManagedReferenceDocumentProcessor": { + "ConceptualDocumentProcessor": { "can_incremental": true, "incrementalPhase": "build" }, - "ConceptualDocumentProcessor": { + "ManagedReferenceDocumentProcessor": { "can_incremental": true, "incrementalPhase": "build" } diff --git a/docs/xrefmap.yml b/docs/xrefmap.yml index 3cbfb6b..d112d40 100644 --- a/docs/xrefmap.yml +++ b/docs/xrefmap.yml @@ -1149,6 +1149,15 @@ references: fullName.vb: GameJolt.Services.Scores.Fetch(GameJolt.Objects.Credentials, System.Int32, System.Int32, System.Nullable(Of System.Int32), System.Nullable(Of System.Int32), System.Action(Of GameJolt.Response(Of GameJolt.Objects.Score()))) nameWithType: Scores.Fetch(Credentials, Int32, Int32, Nullable, Nullable, Action>) nameWithType.vb: Scores.Fetch(Credentials, Int32, Int32, Nullable(Of Int32), Nullable(Of Int32), Action(Of Response(Of Score()))) +- uid: GameJolt.Services.Scores.Fetch(System.String,System.Int32,System.Int32,System.Nullable{System.Int32},System.Nullable{System.Int32},System.Action{GameJolt.Response{GameJolt.Objects.Score[]}}) + name: Fetch(String, Int32, Int32, Nullable, Nullable, Action>) + href: api/GameJolt.Services.Scores.html#GameJolt_Services_Scores_Fetch_System_String_System_Int32_System_Int32_System_Nullable_System_Int32__System_Nullable_System_Int32__System_Action_GameJolt_Response_GameJolt_Objects_Score_____ + commentId: M:GameJolt.Services.Scores.Fetch(System.String,System.Int32,System.Int32,System.Nullable{System.Int32},System.Nullable{System.Int32},System.Action{GameJolt.Response{GameJolt.Objects.Score[]}}) + name.vb: Fetch(String, Int32, Int32, Nullable(Of Int32), Nullable(Of Int32), Action(Of Response(Of Score()))) + fullName: GameJolt.Services.Scores.Fetch(System.String, System.Int32, System.Int32, System.Nullable, System.Nullable, System.Action>) + fullName.vb: GameJolt.Services.Scores.Fetch(System.String, System.Int32, System.Int32, System.Nullable(Of System.Int32), System.Nullable(Of System.Int32), System.Action(Of GameJolt.Response(Of GameJolt.Objects.Score()))) + nameWithType: Scores.Fetch(String, Int32, Int32, Nullable, Nullable, Action>) + nameWithType.vb: Scores.Fetch(String, Int32, Int32, Nullable(Of Int32), Nullable(Of Int32), Action(Of Response(Of Score()))) - uid: GameJolt.Services.Scores.Fetch* name: Fetch href: api/GameJolt.Services.Scores.html#GameJolt_Services_Scores_Fetch_ @@ -1165,6 +1174,15 @@ references: fullName.vb: GameJolt.Services.Scores.FetchAsync(GameJolt.Objects.Credentials, System.Int32, System.Int32, System.Nullable(Of System.Int32), System.Nullable(Of System.Int32)) nameWithType: Scores.FetchAsync(Credentials, Int32, Int32, Nullable, Nullable) nameWithType.vb: Scores.FetchAsync(Credentials, Int32, Int32, Nullable(Of Int32), Nullable(Of Int32)) +- uid: GameJolt.Services.Scores.FetchAsync(System.String,System.Int32,System.Int32,System.Nullable{System.Int32},System.Nullable{System.Int32}) + name: FetchAsync(String, Int32, Int32, Nullable, Nullable) + href: api/GameJolt.Services.Scores.html#GameJolt_Services_Scores_FetchAsync_System_String_System_Int32_System_Int32_System_Nullable_System_Int32__System_Nullable_System_Int32__ + commentId: M:GameJolt.Services.Scores.FetchAsync(System.String,System.Int32,System.Int32,System.Nullable{System.Int32},System.Nullable{System.Int32}) + name.vb: FetchAsync(String, Int32, Int32, Nullable(Of Int32), Nullable(Of Int32)) + fullName: GameJolt.Services.Scores.FetchAsync(System.String, System.Int32, System.Int32, System.Nullable, System.Nullable) + fullName.vb: GameJolt.Services.Scores.FetchAsync(System.String, System.Int32, System.Int32, System.Nullable(Of System.Int32), System.Nullable(Of System.Int32)) + nameWithType: Scores.FetchAsync(String, Int32, Int32, Nullable, Nullable) + nameWithType.vb: Scores.FetchAsync(String, Int32, Int32, Nullable(Of Int32), Nullable(Of Int32)) - uid: GameJolt.Services.Scores.FetchAsync* name: FetchAsync href: api/GameJolt.Services.Scores.html#GameJolt_Services_Scores_FetchAsync_
TypeNameDescription
System.StringguestName

Only the scores of this guest are returned.

+
System.Int32tableId

The id of the score table. If left empty, the primary table is used.

+
System.Int32limit

The number of scores you'd like to return. +The maximum amount of scores you can retrieve is 100.