- Add tests + examples
- Bottle example
- Polygon
- STEP loading
- GLTF export
- references to built-in types
- Multithreaded tessellation, usage of Message_ProgressRange
- Experiment with opencascade's built-in visualization and see if it works with Emscripten and if it's any good. Create example.
- Test with NodeJS runtime and write up some recommendations on how to use the library there.