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app_src.cmake
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app_src.cmake
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# game source file
set(
app_src
# game system extended
${ISENGINE_SRC_DIR}/app_src/gamesystem_ext/GameSystemExtended.cpp
# game scene
${ISENGINE_SRC_DIR}/app_src/scenes/Intro/Intro.cpp
${ISENGINE_SRC_DIR}/app_src/scenes/LevelEditor/LevelEditorConstructor.cpp
${ISENGINE_SRC_DIR}/app_src/scenes/LevelEditor/LevelEditorDraw.cpp
${ISENGINE_SRC_DIR}/app_src/scenes/LevelEditor/LevelEditorLoadResource.cpp
${ISENGINE_SRC_DIR}/app_src/scenes/LevelEditor/LevelEditorStep.cpp
${ISENGINE_SRC_DIR}/app_src/scenes/LevelEditor/LevelEditorStepSubFunction.cpp
${ISENGINE_SRC_DIR}/app_src/scenes/MainMenu/MainMenu.cpp
${ISENGINE_SRC_DIR}/app_src/scenes/MainMenu/MainMenuDraw.cpp
${ISENGINE_SRC_DIR}/app_src/scenes/MainMenu/MainMenuLoadResource.cpp
# widgets
${ISENGINE_SRC_DIR}/app_src/objects/widgets/Cursor.cpp
${ISENGINE_SRC_DIR}/app_src/objects/widgets/GridCase.cpp
${ISENGINE_SRC_DIR}/app_src/objects/widgets/Tile.cpp
)