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TrenchesRTS.csproj
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<Project Sdk="Microsoft.NET.Sdk.WindowsDesktop">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net5.0-windows</TargetFramework>
<PublishReadyToRun>false</PublishReadyToRun>
<TieredCompilation>false</TieredCompilation>
<UseWindowsForms>true</UseWindowsForms>
</PropertyGroup>
<PropertyGroup>
<ApplicationManifest>app.manifest</ApplicationManifest>
<ApplicationIcon>Icon.ico</ApplicationIcon>
<AssemblyName>TrenchesRTS</AssemblyName>
<RootNamespace>TrenchesRTS</RootNamespace>
</PropertyGroup>
<ItemGroup>
<Content Remove="C:\Users\Jacob Sulewski\.nuget\packages\monogame.extended.content.pipeline\3.8.0\contentFiles\any\netcoreapp3.1\CppNet.dll" />
<Content Remove="C:\Users\Jacob Sulewski\.nuget\packages\monogame.extended.content.pipeline\3.8.0\contentFiles\any\netcoreapp3.1\libmojoshader_64.dll" />
<Content Remove="C:\Users\Jacob Sulewski\.nuget\packages\monogame.extended.content.pipeline\3.8.0\contentFiles\any\netcoreapp3.1\mgfxc.deps.json" />
<Content Remove="C:\Users\Jacob Sulewski\.nuget\packages\monogame.extended.content.pipeline\3.8.0\contentFiles\any\netcoreapp3.1\mgfxc.dll" />
<Content Remove="C:\Users\Jacob Sulewski\.nuget\packages\monogame.extended.content.pipeline\3.8.0\contentFiles\any\netcoreapp3.1\mgfxc.exe" />
<Content Remove="C:\Users\Jacob Sulewski\.nuget\packages\monogame.extended.content.pipeline\3.8.0\contentFiles\any\netcoreapp3.1\mgfxc.pdb" />
<Content Remove="C:\Users\Jacob Sulewski\.nuget\packages\monogame.extended.content.pipeline\3.8.0\contentFiles\any\netcoreapp3.1\mgfxc.runtimeconfig.dev.json" />
<Content Remove="C:\Users\Jacob Sulewski\.nuget\packages\monogame.extended.content.pipeline\3.8.0\contentFiles\any\netcoreapp3.1\mgfxc.runtimeconfig.json" />
<Content Remove="C:\Users\Jacob Sulewski\.nuget\packages\monogame.extended.content.pipeline\3.8.0\contentFiles\any\netcoreapp3.1\SharpDX.D3DCompiler.dll" />
<Content Remove="C:\Users\Jacob Sulewski\.nuget\packages\monogame.extended.content.pipeline\3.8.0\contentFiles\any\netcoreapp3.1\SharpDX.D3DCompiler.xml" />
<Content Remove="C:\Users\Jacob Sulewski\.nuget\packages\monogame.extended.content.pipeline\3.8.0\contentFiles\any\netcoreapp3.1\SharpDX.dll" />
<Content Remove="C:\Users\Jacob Sulewski\.nuget\packages\monogame.extended.content.pipeline\3.8.0\contentFiles\any\netcoreapp3.1\SharpDX.xml" />
<Content Remove="C:\Users\Jacob Sulewski\.nuget\packages\monogame.extended\3.8.0\contentFiles\any\netstandard2.0\CppNet.dll" />
<Content Remove="C:\Users\Jacob Sulewski\.nuget\packages\monogame.extended\3.8.0\contentFiles\any\netstandard2.0\libmojoshader_64.dll" />
<Content Remove="C:\Users\Jacob Sulewski\.nuget\packages\monogame.extended\3.8.0\contentFiles\any\netstandard2.0\mgfxc.deps.json" />
<Content Remove="C:\Users\Jacob Sulewski\.nuget\packages\monogame.extended\3.8.0\contentFiles\any\netstandard2.0\mgfxc.dll" />
<Content Remove="C:\Users\Jacob Sulewski\.nuget\packages\monogame.extended\3.8.0\contentFiles\any\netstandard2.0\mgfxc.exe" />
<Content Remove="C:\Users\Jacob Sulewski\.nuget\packages\monogame.extended\3.8.0\contentFiles\any\netstandard2.0\mgfxc.pdb" />
<Content Remove="C:\Users\Jacob Sulewski\.nuget\packages\monogame.extended\3.8.0\contentFiles\any\netstandard2.0\mgfxc.runtimeconfig.dev.json" />
<Content Remove="C:\Users\Jacob Sulewski\.nuget\packages\monogame.extended\3.8.0\contentFiles\any\netstandard2.0\mgfxc.runtimeconfig.json" />
<Content Remove="C:\Users\Jacob Sulewski\.nuget\packages\monogame.extended\3.8.0\contentFiles\any\netstandard2.0\SharpDX.D3DCompiler.dll" />
<Content Remove="C:\Users\Jacob Sulewski\.nuget\packages\monogame.extended\3.8.0\contentFiles\any\netstandard2.0\SharpDX.D3DCompiler.xml" />
<Content Remove="C:\Users\Jacob Sulewski\.nuget\packages\monogame.extended\3.8.0\contentFiles\any\netstandard2.0\SharpDX.dll" />
<Content Remove="C:\Users\Jacob Sulewski\.nuget\packages\monogame.extended\3.8.0\contentFiles\any\netstandard2.0\SharpDX.xml" />
</ItemGroup>
<ItemGroup>
<TrimmerRootAssembly Include="Microsoft.Xna.Framework.Content.ContentTypeReader" Visible="false" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="MonoGame.Extended" Version="3.8.0" />
<PackageReference Include="MonoGame.Extended.Collisions" Version="3.8.0" />
<PackageReference Include="MonoGame.Extended.Content.Pipeline" Version="3.8.0" />
<PackageReference Include="MonoGame.Extended.Entities" Version="3.8.0" />
<PackageReference Include="MonoGame.Extended.Input" Version="3.8.0" />
<PackageReference Include="MonoGame.Framework.WindowsDX" Version="3.8.0.1641" />
<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.0.1641" />
<PackageReference Include="Newtonsoft.Json.Schema" Version="3.0.14" />
</ItemGroup>
<ItemGroup>
<MonoGameContentReference Include="Content\Content.mgcb" />
</ItemGroup>
<ItemGroup>
<Folder Include="Content\Sprites\" />
<Folder Include="src\Networking\" />
</ItemGroup>
</Project>