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[Suggestion] A new button/keybind that allows the user to zoom in to or center the selected cube/meshes UV map. #1447

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MrSirSquishy opened this issue Jun 10, 2022 · 2 comments

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@MrSirSquishy
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When I use Blockbench, one of the things that consumes the most time for me is navigating the UV map - especially when using Per-Face UV. Adding a feature that allows the user to "zoom in" or focus onto the selected UV(similar to Center View on Selection but with UV map). It would move the view to fit the UV dimensions. for example if the UV selection is a total of 16x20 pixels, the view would zoom in to a 20x20 pixel space and center itself on the UV.

An example of how it would look:

Before:
image

After Pressing "Focus UV"(or whatever name it will have)
image

Another Example with multiple selection in a per-face UV:

Before:
image

After:
image

@JannisX11 JannisX11 changed the title [Focus UV] A new button/keybind that allows the user to zoom in to or center the selected cube/meshes UV map. [Suggestion] A new button/keybind that allows the user to zoom in to or center the selected cube/meshes UV map. Jun 10, 2022
@JannisX11
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UV focusing is already supported, I guess the suggestion here is to have a way to also zoom in on the UV?

@MrSirSquishy
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yeah. It helps make it easier to move around the UV without having to drag it around and scroll in to see the texture, It especially helps with complicated models.

@JannisX11 JannisX11 moved this to Backlog in Blockbench Planning Dec 8, 2024
@JannisX11 JannisX11 moved this from Backlog to In progress in Blockbench Planning Dec 29, 2024
@JannisX11 JannisX11 moved this from In progress to Unreleased in Blockbench Planning Dec 31, 2024
@github-project-automation github-project-automation bot moved this from Unreleased to Done in Blockbench Planning Jan 14, 2025
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