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Rotated UVs do not correctly Convert to Mesh #2237

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ElsewhereHere opened this issue Mar 19, 2024 · 0 comments
Closed

Rotated UVs do not correctly Convert to Mesh #2237

ElsewhereHere opened this issue Mar 19, 2024 · 0 comments
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bug An issue, where the program does not do what it is supposed to

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@ElsewhereHere
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What are you trying to do, and what do you expect to happen?

If a Cube has rotated UVs in a Generic Model and it is converted to a Mesh, the UVs are not properly reassigned and appear to lose the rotation.

1 2

What happens instead?

UVs are incorrect when Converting to Mesh.
3

Model format in which the issue occurs

Generic

Blockbench variant

Program

Blockbench version

4.9.4

Operating System

Windows

Installed Blockbench plugins

No response

@JannisX11 JannisX11 added the bug An issue, where the program does not do what it is supposed to label Mar 19, 2024
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Labels
bug An issue, where the program does not do what it is supposed to
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