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Ground display bugs out after switching to fox display #2536

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theDaleighChronicle opened this issue Oct 30, 2024 · 0 comments
Closed

Ground display bugs out after switching to fox display #2536

theDaleighChronicle opened this issue Oct 30, 2024 · 0 comments
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bug An issue, where the program does not do what it is supposed to

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@theDaleighChronicle
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What are you trying to do, and what do you expect to happen?

Switching between the block reference model and the fox. The block reference should remain centered when switching back.

What happens instead?

When editing the display position and rotation, going into the ground display block reference works fine. Switching to the fox display works, but when you switch back to the block reference it's no longer in the proper position.
Before switching:
{239ECB67-15BE-470A-A995-625661346D2D}
Switching to fox:
{2ACC60D0-39DC-4CA2-B2C7-2A07F8516F74}
Switching back to normal ground display:
{B943E661-E668-44A2-9E4A-93695E98B1F0}the

Model format in which the issue occurs

Minecraft Java Block/Item

Blockbench variant

Program

Blockbench version

4.11.1

Operating System

Windows 11

Installed Blockbench plugins

CEM Template Loader, Optimize, Plaster

@JannisX11 JannisX11 added the bug An issue, where the program does not do what it is supposed to label Oct 31, 2024
@JannisX11 JannisX11 moved this from To triage to In progress in Blockbench Issues Oct 31, 2024
@JannisX11 JannisX11 moved this from In progress to In review in Blockbench Issues Oct 31, 2024
@github-project-automation github-project-automation bot moved this from In review to Done in Blockbench Issues Nov 2, 2024
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Labels
bug An issue, where the program does not do what it is supposed to
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