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Client.cs
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Client.cs
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using Epic.OnlineServices;
using Epic.OnlineServices.P2P;
using Mirror;
using System;
using System.Threading;
using System.Threading.Tasks;
using UnityEngine;
namespace EpicTransport {
public class Client : Common {
public SocketId socketId;
public ProductUserId serverId;
public bool Connected { get; private set; }
public bool Error { get; private set; }
private event Action<byte[], int> OnReceivedData;
private event Action OnConnected;
public event Action OnDisconnected;
private TimeSpan ConnectionTimeout;
public bool isConnecting = false;
public string hostAddress = "";
private ProductUserId hostProductId = null;
private TaskCompletionSource<Task> connectedComplete;
private CancellationTokenSource cancelToken;
private Client(EosTransport transport) : base(transport) {
ConnectionTimeout = TimeSpan.FromSeconds(Math.Max(1, transport.timeout));
}
public static Client CreateClient(EosTransport transport, string host) {
Client c = new Client(transport);
c.hostAddress = host;
c.socketId = new SocketId() { SocketName = RandomString.Generate(20) };
c.OnConnected += () => transport.OnClientConnected.Invoke();
c.OnDisconnected += () => transport.OnClientDisconnected.Invoke();
c.OnReceivedData += (data, channel) => transport.OnClientDataReceived.Invoke(new ArraySegment<byte>(data), channel);
return c;
}
public async void Connect(string host) {
cancelToken = new CancellationTokenSource();
try {
hostProductId = ProductUserId.FromString(host);
serverId = hostProductId;
connectedComplete = new TaskCompletionSource<Task>();
OnConnected += SetConnectedComplete;
SendInternal(hostProductId, socketId, InternalMessages.CONNECT);
Task connectedCompleteTask = connectedComplete.Task;
if (await Task.WhenAny(connectedCompleteTask, Task.Delay(ConnectionTimeout/*, cancelToken.Token*/)) != connectedCompleteTask) {
Debug.LogError($"Connection to {host} timed out.");
OnConnected -= SetConnectedComplete;
OnConnectionFailed(hostProductId);
}
OnConnected -= SetConnectedComplete;
} catch (FormatException) {
Debug.LogError($"Connection string was not in the right format. Did you enter a ProductId?");
Error = true;
OnConnectionFailed(hostProductId);
} catch (Exception ex) {
Debug.LogError(ex.Message);
Error = true;
OnConnectionFailed(hostProductId);
} finally {
if (Error) {
OnConnectionFailed(null);
}
}
}
public void Disconnect() {
if (serverId != null) {
CloseP2PSessionWithUser(serverId, socketId);
serverId = null;
} else {
return;
}
SendInternal(hostProductId, socketId, InternalMessages.DISCONNECT);
Dispose();
cancelToken?.Cancel();
WaitForClose(hostProductId, socketId);
}
private void SetConnectedComplete() => connectedComplete.SetResult(connectedComplete.Task);
protected override void OnReceiveData(byte[] data, ProductUserId clientUserId, int channel) {
if (ignoreAllMessages) {
return;
}
if (clientUserId != hostProductId) {
Debug.LogError("Received a message from an unknown");
return;
}
OnReceivedData.Invoke(data, channel);
}
protected override void OnNewConnection(OnIncomingConnectionRequestInfo result) {
if (ignoreAllMessages) {
return;
}
if (deadSockets.Contains(result.SocketId.SocketName)) {
Debug.LogError("Received incoming connection request from dead socket");
return;
}
if (hostProductId == result.RemoteUserId) {
EOSSDKComponent.GetP2PInterface().AcceptConnection(
new AcceptConnectionOptions() {
LocalUserId = EOSSDKComponent.LocalUserProductId,
RemoteUserId = result.RemoteUserId,
SocketId = result.SocketId
});
} else {
Debug.LogError("P2P Acceptance Request from unknown host ID.");
}
}
protected override void OnReceiveInternalData(InternalMessages type, ProductUserId clientUserId, SocketId socketId) {
if (ignoreAllMessages) {
return;
}
switch (type) {
case InternalMessages.ACCEPT_CONNECT:
Connected = true;
OnConnected.Invoke();
Debug.Log("Connection established.");
break;
case InternalMessages.DISCONNECT:
Connected = false;
Debug.Log("Disconnected.");
OnDisconnected.Invoke();
break;
default:
Debug.Log("Received unknown message type");
break;
}
}
public void Send(byte[] data, int channelId) => Send(hostProductId, socketId, data, (byte) channelId);
protected override void OnConnectionFailed(ProductUserId remoteId) => OnDisconnected.Invoke();
public void EosNotInitialized() => OnDisconnected.Invoke();
}
}