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Weapon durability #13

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Jerenaux opened this issue Jan 9, 2020 · 0 comments
Open

Weapon durability #13

Jerenaux opened this issue Jan 9, 2020 · 0 comments
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💡 new feature New feature or request

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@Jerenaux
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Jerenaux commented Jan 9, 2020

At the moment, all weapons are infinitely durable, meaning they can't break. Having breakable weapons could have the following effects:

  • Increase the demand for resources that go into crafting weapons
  • Create demand for higher-tier weapons (possibly made from rarer materials) that break less easily
  • Increase the need to plan ahead and to carry multiple weapons just in case
  • Make the ability to equip weapons from the belt in battle more useful
  • Open the door for crafstman abilities that impact the durability of crafted weapons
@Jerenaux Jerenaux added the 💡 new feature New feature or request label Jan 9, 2020
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