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I will throw it out there, but it would be mega awesome if every time Rider recognises that a type is referenced by another assembly would also modify the current unity asmdef to include that assembly (if possible) as I end up doing it manually every time
The text was updated successfully, but these errors were encountered:
I will throw it out there, but it would be mega awesome if every time Rider recognises that a type is referenced by another assembly would also modify the current unity asmdef to include that assembly (if possible) as I end up doing it manually every time
The text was updated successfully, but these errors were encountered: