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Rider/ReSharper will warn that this == null is always false. This isn't true for Unity objects, as the custom equality operator can return false if the unmanaged C++ engine object has been destroyed.
This will ideally be fixed by a change in the ReSharper engine. See RSRP-468462
The text was updated successfully, but these errors were encountered:
Rider/ReSharper will warn that
this == null
is always false. This isn't true for Unity objects, as the custom equality operator can return false if the unmanaged C++ engine object has been destroyed.This will ideally be fixed by a change in the ReSharper engine. See RSRP-468462
The text was updated successfully, but these errors were encountered: