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The ReSharper engine will now mark any uncalled method (public or private) as unused if it's not used in code. Unity might be using these methods from scenes and whatnot, so avoid false positives by marking all members in a Unity type as being implicitly used.
This is a workaround until we have more details about the scene. See also #32, #263 and #488
The text was updated successfully, but these errors were encountered:
citizenmatt
changed the title
Mark all methods and fields as in use in Unity types
Mark all methods and properties as in use in Unity types
Oct 13, 2018
The ReSharper engine will now mark any uncalled method (public or private) as unused if it's not used in code. Unity might be using these methods from scenes and whatnot, so avoid false positives by marking all members in a Unity type as being implicitly used.
This is a workaround until we have more details about the scene. See also #32, #263 and #488
The text was updated successfully, but these errors were encountered: