- Add optional sky view LUT parameterization using a uniform longitude mapping across the full azimuthal range ([0,τ]).
- Add demo for two suns.
- Add azimuth sliders for suns in demo.
- Fix typos in installation steps and docs.
- Fix possible NaNs in sky view LUT parameterization.
- Add the Mie phase approximation by Jendersie and d'Eon as an alternative to Cornette-Shanks.
- Add demo for new Mie phase approximation.
- Specify component types for all vector in shaders.
- Fix vulnerabilities in dev dependencies (rollup, micromatch).