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Building
Visual Studio 2017 is required (2019 probably works as well, but consider it not supported officially).
.NET SDK 4.6.2 is required to build the application.
For building inside VS make sure you are switched to x86
solution configuration.
Debug
builds are configured to throw exceptions even in cases where Release
builds would log error message. This is mainly for cases where Playnite can recover and still work properly, but indicates some issue that should be investigated. If you want to suppress these exceptions with Debug
builds then edit Common.config
and set ThrowAllErrors
to False
.
Fullscreen mode uses custom font files that can't be redistributed with Playnite's source. If you want to develop Fullscreen mode, then you have to obtain your own license or replace them with compatible ones.
Several Playnite features depended on a separate Playnite service. Specifically:
- Steam library import
- IGDB integration
- Patreon integration
To deploy your own services instance:
- Navigate to
source\PlayniteServices\
folder - Create configuration file
customSettings.json
- Specify content of
customSettings.json
based onappsettings.json
. For example adding your own Steam API key will look like this:
"Steam": {
"ApiKey": "customapikeyhere"
}
- You need to provide your own API keys and other values for all empty fields from
appsettings.json
(just for services that you want to use, you can ignore Patreon values for example) - open cmdline and run
dotnet run
from the same folder - server should start and listen on port 5000
-
Optional: Configure root endpoint inside
App.Debug.config
file viaServicesUrl
key if you start service on other port then default 5000.
DO NOT run let development builds connect to production service instance. This might potentially lead to serious issues causing problems to all users!
Requires simple web server serving info.json
file with information about available files. URL with info.json has to be configured in App.Debug.config
file via UpdateUrl
key (http://localhost/update
by default).
Example file:
{
"latestVersion": "4.21",
"downloadServers": [
"http://localhost/build/",
"http://localhost/mirror/"
],
"releaseNotesUrlRoots" : [
"http://localhost/update/"
],
"packages": [
{
"baseVersion" : "4.21",
"fileName": "421.exe",
"checksum": "C4CEEA6981242B9087FF9065CE8E5AFD"
},
{
"baseVersion" : "4.2",
"fileName": "42to421.exe",
"checksum": "EECEEA6981242B9087FF9065CE8E5AFD"
},
{
"baseVersion" : "4.1",
"fileName": "41to421.exe",
"checksum": "BBBEEA6981242B9087FF9065CE8E5AFD"
}
],
"releaseNotes" : [
{
"version" : "4.21",
"fileName" : "4.21.html"
},
{
"version" : "4.2",
"fileName" : "4.2.html"
},
{
"version" : "4.1",
"fileName" : "4.1.html"
}
]
}