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Shader failed to compile #593

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Foxtrio opened this issue Dec 28, 2024 · 3 comments
Open

Shader failed to compile #593

Foxtrio opened this issue Dec 28, 2024 · 3 comments
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@Foxtrio
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Foxtrio commented Dec 28, 2024

I've tested on an emulation and a physical device, but both failed.

The error happens at __scribble_system and in here

        if (not shader_is_compiled(__shd_scribble))
        {
            __scribble_error("Shader failed to compile. Please check your version of GameMaker is compatible\nPlease report this error if it persists");
        }

Note: Shader compiles on Windows, but not on Android.

@JujuAdams
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I've released three games using Scribble for Android and I know many other people have used Scribble on Android successfully.

What Android device are you compiling for? What version of GameMaker and Scribble are you using? What does the compile log say? What minimum Android SDK level are you compiling for? What Android architectures are you compiling for?

@Foxtrio
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Foxtrio commented Dec 28, 2024

Emulator is API 35 and my Phone is API 29.

The log simply prints out a simple message that points me to here. I get no shader errors or anything.
I complied for both x86 and ARM7.

Minimum SDK 23 - Max 35

@JujuAdams
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JujuAdams commented Dec 28, 2024

What Android device are you compiling for? What version of GameMaker and Scribble are you using?

I must also ask you to share the entire output log, including compilation steps.

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