diff --git a/README.md b/README.md index a72726716..9a18b8141 100644 --- a/README.md +++ b/README.md @@ -1,6 +1,6 @@ # ![logo](src/art_src/logo64.png) wxUiEditor -This Windows GUI tool is used to create and maintain [wxWidgets](https://docs.wxwidgets.org/trunk/index.html) UI elements (dialogs, menus, etc.), generating C++ output code. Minimal requirement for compiling output files is a C++11 compliant compiler and **wxWidgets** 3.0 (version 3.1 needed for full functionality). +This WYSIWYG tool is used to create and maintain [wxWidgets](https://docs.wxwidgets.org/trunk/index.html) UI elements (dialogs, menus, etc.), generating either C++ or XRC code. Minimal requirement for compiling C++ output files is a C++11 compliant compiler and **wxWidgets** 3.0 (version 3.2 needed for full functionality). In addition to creating new projects, the following project types can be imported: @@ -11,13 +11,15 @@ In addition to creating new projects, the following project types can be importe - **XRC** (including exports from **DialogBlocks**) - **Windows Resource Dialogs** (Click [here](docs/import_winres.md) for more information) +**wxUiEditor** is a 64-bit app that runs natively on Windows 10 or later, and with **Wine** on Unix systems. + ## Status [![CodeQL](https://github.com/KeyWorksRW/wxUiEditor/workflows/CodeQL/badge.svg)](https://github.com/KeyWorksRW/wxUiEditor/actions?query=workflow:"CodeQL") [![GitHub tag](https://img.shields.io/github/tag/KeyWorksRW/wxUiEditor?include_prereleases=&sort=semver&color=blue)](https://github.com/KeyWorksRW/wxUiEditor/releases/) ## Building -To build the Windows version of **wxUiEditor**, run the following two commands from the root of the repository: +You will need a C++20 compliant compiler to build **wxUiEditor**. Currently only Windows builds are supported. To build, run the following two commands from the root of the repository: ``` cmake -G "Ninja Multi-Config" . -B build