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ios.yml
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name: iOS
permissions:
contents: read
on:
workflow_run:
# iOS is 10x expensive to run on GitHub machines, so only run if we know something else passed
workflows: ["Wasm Build"]
types:
- completed
jobs:
build:
runs-on: macos-latest
if: ${{ github.event.workflow_run.conclusion == 'success' }}
steps:
- uses: actions/checkout@11bd71901bbe5b1630ceea73d27597364c9af683 # v4.2.2
- uses: lukka/get-cmake@b516803a3c5fac40e2e922349d15cdebdba01e60 # v3.30.5
- name: Download dependencies
run: python3 utils/git-sync-deps
# NOTE: The MacOS SDK ships universal binaries. CI should reflect this.
- name: Configure Universal Binary for iOS
run: |
cmake -S . -B build \
-D CMAKE_BUILD_TYPE=Debug \
-D CMAKE_SYSTEM_NAME=iOS \
"-D CMAKE_OSX_ARCHITECTURES=arm64;x86_64" \
-G Ninja
env:
# Linker warnings as errors
LDFLAGS: -Wl,-fatal_warnings
- run: cmake --build build
- run: cmake --install build --prefix /tmp