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main.dart
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import 'package:flutter/material.dart';
import 'dart:async';
import 'dart:math';
void main() => runApp(FlutterDefense());
class FlutterDefense extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Defense',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: FlutterDefensePage(),
);
}
}
class FlutterDefensePage extends StatefulWidget {
@override
FlutterDefensePageState createState() => FlutterDefensePageState();
}
enum GameState { FIRST_TIME, END_OF_GAME, STARTED }
class Position {
double x;
double y;
Position(this.x, this.y);
double distanceSquared(Position other) =>
(other.x - this.x) * (other.x - this.x) +
(other.y - this.y) * (other.y - this.y);
}
class Velocity {
double dx;
double dy;
Velocity({this.dx, this.dy});
get magnitude => sqrt(dx * dx + dy * dy);
}
enum Type {
DART,
GOOGLE,
FACEBOOK,
MICROSOFT,
JAVASCRIPT,
}
class GameItem {
Position pos;
Velocity v;
Type type;
GameItem({this.pos, this.v, this.type});
}
class IntRange {
final int start;
final int end;
const IntRange(this.start, this.end);
}
class Round {
final int generateTimeTicks;
final IntRange generateCount;
final RangeValues generateVelocityMagnitude;
const Round(
{this.generateTimeTicks,
this.generateCount,
this.generateVelocityMagnitude});
}
const timerTickTime = Duration(milliseconds: 1);
const gameItemSize = 50.0;
const firstRound = Round(
generateTimeTicks: 500,
generateCount: IntRange(1, 1),
generateVelocityMagnitude: RangeValues(0.35, 0.35));
const secondRound = Round(
generateTimeTicks: 600,
generateCount: IntRange(1, 3),
generateVelocityMagnitude: RangeValues(0.4, 0.45));
const thirdRound = Round(
generateTimeTicks: 600,
generateCount: IntRange(2, 3),
generateVelocityMagnitude: RangeValues(0.3, 0.5));
const thirdRoundTimeSeconds = 3 * 60;
const secondRoundTimeSeconds = 1 * 60;
const flutterLogoSize = 50.0;
const fatalDistance = flutterLogoSize / 2;
const initLivesCount = 10;
Round getCurrentRound(DateTime start) {
final now = DateTime.now();
final diff = now.difference(start);
if (diff.inSeconds > thirdRoundTimeSeconds) return thirdRound;
if (diff.inSeconds > secondRoundTimeSeconds) return secondRound;
return firstRound;
}
String getCurrentRoundTitle(DateTime start) {
final now = DateTime.now();
final diff = now.difference(start);
if (diff.inSeconds > thirdRoundTimeSeconds) return "3";
if (diff.inSeconds > secondRoundTimeSeconds) return "2";
return "1";
}
bool isFlutterLinked(Type type) => type == Type.DART || type == Type.GOOGLE;
ImageProvider getTypeImage(Type type) {
switch (type) {
case Type.DART:
return AssetImage("assets/dart.png");
case Type.GOOGLE:
return AssetImage("assets/google.png");
case Type.FACEBOOK:
return AssetImage("assets/facebook.png");
case Type.MICROSOFT:
return AssetImage("assets/microsoft.png");
case Type.JAVASCRIPT:
return AssetImage("assets/javascript.png");
default:
throw Exception("Invalid type.");
}
}
GameItem generateGameItem(double maxX, double maxY,
RangeValues velocityMagnitudeRange, Random random) {
// side: 0 = top, 1 = right, 2 = bottom, 3 = left
int side = random.nextInt(4);
Position center =
Position(maxX / 2 - flutterLogoSize / 2, maxY / 2 - flutterLogoSize / 2);
double velocityMagnitude = velocityMagnitudeRange.start +
random.nextDouble() *
(velocityMagnitudeRange.end - velocityMagnitudeRange.start);
double x, y;
if (side == 0) {
x = random.nextDouble() * maxX;
y = -gameItemSize;
} else if (side == 1) {
x = maxX + gameItemSize;
y = random.nextDouble() * maxY;
} else if (side == 2) {
x = random.nextDouble() * maxX;
y = maxY + gameItemSize;
} else if (side == 3) {
x = -gameItemSize;
y = random.nextDouble() * maxY;
}
Velocity v = Velocity(dx: center.x - x, dy: center.y - y);
double velocityCoeff = velocityMagnitude / v.magnitude;
v.dx *= velocityCoeff;
v.dy *= velocityCoeff;
Type type = Type.values[random.nextInt(Type.values.length)];
return GameItem(pos: Position(x, y), v: v, type: type);
}
class FlutterDefensePageState extends State<FlutterDefensePage> {
DateTime _startTime = DateTime.now();
int _lives = initLivesCount;
int _score = 0;
GameState _gameState = GameState.FIRST_TIME;
List<GameItem> _gameItems = <GameItem>[];
Timer _timer;
Random _random = new Random();
void onTimerTick(Timer timer) {
Round round = getCurrentRound(_startTime);
double maxX = MediaQuery.of(context).size.width;
double maxY = MediaQuery.of(context).size.height;
GameItem gameItemGenerator(int i) =>
generateGameItem(maxX, maxY, round.generateVelocityMagnitude, _random);
List<GameItem> generatedItems = timer.tick % round.generateTimeTicks == 0
? List.generate(
round.generateCount.start +
_random.nextInt(
round.generateCount.end - round.generateCount.start + 1),
gameItemGenerator)
: <GameItem>[];
Position center = Position(
maxX / 2 - flutterLogoSize / 2, maxY / 2 - flutterLogoSize / 2);
if (generatedItems.length == 0 && _gameItems.length == 0) return;
setState(() {
_gameItems.addAll(generatedItems);
_gameItems.forEach((i) {
i.pos.x += i.v.dx;
i.pos.y += i.v.dy;
});
final badCount = _gameItems
.where((item) =>
center.distanceSquared(item.pos) <=
fatalDistance * fatalDistance &&
!isFlutterLinked(item.type))
.length;
_gameItems = _gameItems
.where((i) =>
center.distanceSquared(i.pos) > fatalDistance * fatalDistance)
.toList();
_lives -= badCount;
});
}
@override
void initState() {
super.initState();
_timer = Timer.periodic(timerTickTime, onTimerTick);
}
List<Widget> _buildGameItems() {
return _gameItems
.asMap()
.map((index, item) {
return MapEntry(
index,
Positioned(
left: item.pos.x,
top: item.pos.y,
child: GestureDetector(
onTap: () {
setState(() {
if (!isFlutterLinked(item.type)) {
_score += 1;
} else
_lives -= 1;
_gameItems.removeAt(index);
});
},
child: Image(
image: getTypeImage(item.type),
width: gameItemSize,
height: gameItemSize,
))));
})
.values
.toList();
}
List<Widget> _buildStackChildren() {
if (_gameState == GameState.FIRST_TIME) {
return <Widget>[
Center(
child: RaisedButton(
child: Text("Начать игру"),
onPressed: () {
setState(() {
_startTime = DateTime.now();
_gameState = GameState.STARTED;
});
},
))
];
} else if (_gameState == GameState.STARTED) {
final stackChildren = <Widget>[
Positioned(
left: MediaQuery.of(context).size.width / 2 - flutterLogoSize / 2,
top: MediaQuery.of(context).size.height / 2 - flutterLogoSize / 2,
child: FlutterLogo(
size: flutterLogoSize,
)),
Positioned(
top: 10,
child: Align(
alignment: AlignmentDirectional.center,
child: Text(
"Раунд: ${getCurrentRoundTitle(_startTime)}",
style: TextStyle(fontSize: 16),
),
),
),
Positioned(
left: 10,
bottom: 10,
child: Text(
"Счет: $_score",
style: TextStyle(fontSize: 16),
)),
Positioned(
right: 10,
bottom: 10,
child: Text(
"Жизни: $_lives",
style: TextStyle(color: Colors.red, fontSize: 16),
)),
];
stackChildren.addAll(_buildGameItems());
return stackChildren;
} else if (_gameState == GameState.END_OF_GAME) {
return <Widget>[
Center(
child: SizedBox(
height: 100,
child: Column(
children: <Widget>[
Text("Ваш счет: $_score"),
RaisedButton(
child: Text("Новая игра"),
onPressed: () {
setState(() {
_score = 0;
_lives = initLivesCount;
_startTime = DateTime.now();
_gameState = GameState.STARTED;
_timer = Timer.periodic(timerTickTime, onTimerTick);
});
},
)
],
)))
];
} else
throw Exception("Invalid game state");
}
@override
Widget build(BuildContext context) {
if (_gameState == GameState.STARTED && _lives <= 0) {
setState(() {
_timer.cancel();
_gameItems = <GameItem>[];
_gameState = GameState.END_OF_GAME;
});
}
return Scaffold(
appBar: AppBar(
title: Text("Flutter Defense"),
),
body: Stack(
children: _buildStackChildren(),
alignment: AlignmentDirectional.center,
));
}
}