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Track to camera fails on Mac #2
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Had the same #1 make sure the addon name (zip) is "gs_render_by_kiri_engine". |
OK I updated the zip name but it still fails to orient faces to camera |
Is the folder name + zip file named "gs_render_by_kiri_engine"? |
Oh that worked, I didn't have them named the same. It now works, thank you! |
That would imply changing the name of the repository I suppose. Hopefully a download link with all the correct naming is added in the readme! |
OH dear I renamed it incorrectly didn't I... it works fine when i name folder and zip "gs_render_by_kiri_engine" |
Should we close the issue? |
I think so as long as the instruction to rename the download is made clear in docs. Can the download be ammended to the correct folder name? Am I missing something about the downloads available? I just got it from the green download code button |
Yea, i updated the guidance in installation, ill close the issue for now. |
Import success with .ply file from Lumalabs (test of other splatts).


Eevee displays object correctly but faces does not auto orient to camera when I move the camera in "Lock-camera-to-view" mode or any other mode. Camera update is set to continuous in the addon too. I get this python exception:
On a M1 MBP with this version of blender:
The text was updated successfully, but these errors were encountered: