---
layout: post
title: "Labs64 NetLicensing 2.3.9 is Out!"
description: "NetLicensing Agent enables a secure, traceable, and flexible way of enabling offline licensing"
author:
  name: NetLicensing
  url: https://netlicensing.io
image:
  url: /img/blog/matese-fields-195229-unsplash.jpg
tags:
  - News
  - Announcements
  - license management
  - NetLicensing Agent
  - Licensing Model
  - Quota
  - offline licensing
  - capacity limits
  - Pay-per-Use
  - PayPal Recurring Payments
  - license renewal
  - Guided Tour
  - billing information
  - CRM ERP integration
  - Demo Application
  - TTL
  - Time to live
  - Dashboard
  - performance
  - client libraries
  - NetLicensing RESTful API
---

Today we launched a whole new reason for software vendors to love NetLicensing: We are excited to announce the release of *NetLicensing 2.3.9*.
We have added a load of new features and improvements to help *ISV* to enable enterprise-grade license management.

Notable changes in this release:

## Offline licensing using NetLicensing Agent

[NetLicensing Agent](https://netlicensing.io/wiki/netlicensing-agent) enables a secure, traceable, and flexible way of enabling offline licensing in the environments without access to the NetLicensing services.

![NetLicensing Agent](/img/blog/netlicensing-239-offline-agent.png "NetLicensing Agent"){:class="blog-center"}

## New Licensing Model "Quota"

This new [licensing model](https://netlicensing.io/wiki/quota) defines the capacity limits (e.g. units, requests, volume, etc.) for a certain product feature.

![Quota](/img/licensing-model/licensing-model-quota.png "Quota"){:class="blog-center"}

## Enabled pre-accounting for the “Pay-per-Use” Licensing Model

Existing licensing model [“Pay-per-Use”](https://netlicensing.io/wiki/pay-per-use) was extended by pre-accounting capabilities and now allows reservation of the usage limits by customer.

## PayPal Recurring Payments

With the PayPal [“recurring payments”](https://netlicensing.io/wiki/paypal) option, you can achieve seamless subscription management and license renewal.

![PayPal recurring payments](/img/blog/netlicensing-239-recurring.png "PayPal recurring payments"){:class="blog-center"}

## NetLicensing Guided Tour

The tour will guide you through the steps necessary to get a minimum working setup with NetLicensing.

![NetLicensing Guided Tour](/img/blog/netlicensing-239-guidedtour.png "NetLicensing Guided Tour"){:class="blog-center"}

## Collect Licensee billing information during Shop process

Know Your Customer by collecting customers’ contact information, so you can share this info within your internal CRM, ERP, and invoicing systems.

![Licensee billing information](/img/blog/netlicensing-239-licenseedata.png "Licensee billing information"){:class="blog-center"}

## NetLicensing Demo Web Application

Open source & free NetLicensing [Demo Application](https://github.com/Labs64/NetLicensing-Demo){:target="_blank"} provides you with the easiest way to become familiar with the main NetLicensing functionalities and can even be a good foundation for your NetLicensing integration.

![NetLicensing Demo Web Application](/img/blog/netlicensing-239-demo.png "NetLicensing Demo Web Application"){:class="blog-center"}

As well as a set of useful improvements and defect fixes such as:
* Allow vendor login by email address and vendor number
* Make default TTL for NetLicensing validation response configurable by the vendor
* NetLicensing Management Console: improved Dashboard performance
* Updated NetLicensing [client libraries](https://netlicensing.io/wiki/client-libraries) to be compatible with the latest NetLicensing API

For a detailed list of changes in this release, see [NetLicensing 2.3.9 Release Notes](https://netlicensing.io/wiki/netlicensing-2-3-9-final).
As always, your feedback is important to us - please visit [NetLicensing Website](https://netlicensing.io) - [Leave Feedback](/contact/).

Thank you for your contributions & *Happy Licensing*!