This repository has been archived by the owner on Aug 29, 2022. It is now read-only.
forked from Astrabit-ST/ModShot-Core
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathCMakeLists.txt
418 lines (371 loc) · 10.3 KB
/
CMakeLists.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
cmake_minimum_required(VERSION 2.8.11)
Project(luminol)
option(STEAM "Build for Steam" OFF)
option(DEBUG "Debug mode" OFF)
set(CMAKE_INCLUDE_CURRENT_DIR ON)
set(CMAKE_BUILD_RPATH "lib")
IF("${CMAKE_SYSTEM}" MATCHES "Linux")
SET(LINUX ON)
ENDIF()
IF(WORKDIR_CURRENT)
list(APPEND DEFINES
WORKDIR_CURRENT
)
ENDIF()
set(CMAKE_SKIP_BUILD_RPATH TRUE)
set(CMAKE_BUILD_WITH_INSTALL_RPATH TRUE)
set(CMAKE_INSTALL_RPATH ${BIN_RPATH})
set(CMAKE_INSTALL_RPATH_USE_LINK_PATH FALSE)
set(MRI_VERSION "3.1" CACHE STRING "Version of MRI to link with")
find_package(PkgConfig REQUIRED)
pkg_check_modules(SIGCXX REQUIRED sigc++-2.0)
pkg_check_modules(PIXMAN REQUIRED pixman-1)
pkg_check_modules(PHYSFS REQUIRED physfs>=2.1)
pkg_check_modules(VORBISFILE REQUIRED vorbisfile)
pkg_check_modules(SDL2 REQUIRED sdl2)
pkg_check_modules(SDL2_TTF REQUIRED SDL2_ttf)
pkg_check_modules(SDL2_IMAGE REQUIRED SDL2_image)
pkg_check_modules(SDL_SOUND REQUIRED SDL_sound)
pkg_check_modules(MRI REQUIRED ruby-3.1)
pkg_check_modules(OGG REQUIRED ogg)
pkg_check_modules(SPEEX REQUIRED speex)
pkg_check_modules(MODPLUG REQUIRED libmodplug)
find_package(Boost 1.49 COMPONENTS program_options REQUIRED)
find_package(OpenAL REQUIRED)
find_package(ZLIB REQUIRED)
set(SRC_AUDIO_HEADER_PATH src/audio/headers)
set(SRC_GRAPHICS_HEADER_PATH src/graphics/headers)
set(SRC_OPENGL_HEADER_PATH src/opengl/headers)
set(SRC_INPUT_HEADER_PATH src/input/headers)
set(SRC_FS_HEADER_PATH src/filesystem/headers)
set(SRC_AUDIO_SOURCE_PATH src/audio/source)
set(SRC_GRAPHICS_SOURCE_PATH src/graphics/source)
set(SRC_OPENGL_SOURCE_PATH src/opengl/source)
set(SRC_INPUT_SOURCE_PATH src/input/source)
set(SRC_FS_SOURCE_PATH src/filesystem/source)
set(SRC_STEAM_PATH src/steam)
set(MAIN_HEADERS
# Audio
${SRC_AUDIO_HEADER_PATH}/audio.h
${SRC_AUDIO_HEADER_PATH}/al-util.h
${SRC_AUDIO_HEADER_PATH}/aldatasource.h
${SRC_AUDIO_HEADER_PATH}/alstream.h
${SRC_AUDIO_HEADER_PATH}/audiostream.h
${SRC_AUDIO_HEADER_PATH}/audiochannels.h
${SRC_AUDIO_HEADER_PATH}/soundemitter.h
# Graphics
${SRC_GRAPHICS_HEADER_PATH}/bitmap.h
${SRC_GRAPHICS_HEADER_PATH}/graphics.h
${SRC_GRAPHICS_HEADER_PATH}/disposable.h
${SRC_GRAPHICS_HEADER_PATH}/font.h
${SRC_GRAPHICS_HEADER_PATH}/sprite.h
${SRC_GRAPHICS_HEADER_PATH}/scene.h
${SRC_GRAPHICS_HEADER_PATH}/tilemap.h
${SRC_GRAPHICS_HEADER_PATH}/tilemap-common.h
${SRC_GRAPHICS_HEADER_PATH}/tileatlas.h
${SRC_GRAPHICS_HEADER_PATH}/flashable.h
# OpenGL
${SRC_OPENGL_HEADER_PATH}/glstate.h
${SRC_OPENGL_HEADER_PATH}/gl-debug.h
${SRC_OPENGL_HEADER_PATH}/gl-util.h
${SRC_OPENGL_HEADER_PATH}/gl-fun.h
${SRC_OPENGL_HEADER_PATH}/gl-meta.h
${SRC_OPENGL_HEADER_PATH}/quadarray.h
${SRC_OPENGL_HEADER_PATH}/plane.h
${SRC_OPENGL_HEADER_PATH}/shader.h
${SRC_OPENGL_HEADER_PATH}/quad.h
${SRC_OPENGL_HEADER_PATH}/texpool.h
${SRC_OPENGL_HEADER_PATH}/tilequad.h
${SRC_OPENGL_HEADER_PATH}/vertex.h
${SRC_OPENGL_HEADER_PATH}/window.h
${SRC_OPENGL_HEADER_PATH}/sdl-util.h
${SRC_OPENGL_HEADER_PATH}/viewport.h
${SRC_OPENGL_HEADER_PATH}/table.h
${SRC_OPENGL_HEADER_PATH}/transform.h
# Input
${SRC_INPUT_HEADER_PATH}/input.h
${SRC_INPUT_HEADER_PATH}/keybindings.h
# Filesystem
${SRC_FS_HEADER_PATH}/filesystem.h
${SRC_FS_HEADER_PATH}/rgssad.h
src/display.h
src/binding.h
src/etc.h
src/etc-internal.h
src/eventthread.h
src/serializable.h
src/global-ibo.h
src/exception.h
src/serial-util.h
src/intrulist.h
src/binding.h
src/util.h
src/config.h
src/settingsmenu.h
src/sharedstate.h
src/boost-hash.h
src/debugwriter.h
src/oneshot.h
src/pipe.h
src/i18n.h
)
set(MAIN_SOURCE
# Audio
${SRC_AUDIO_SOURCE_PATH}/alstream.cpp
${SRC_AUDIO_SOURCE_PATH}/audiostream.cpp
${SRC_AUDIO_SOURCE_PATH}/audiochannels.cpp
${SRC_AUDIO_SOURCE_PATH}/audio.cpp
${SRC_AUDIO_SOURCE_PATH}/soundemitter.cpp
${SRC_AUDIO_SOURCE_PATH}/sdlsoundsource.cpp
${SRC_AUDIO_SOURCE_PATH}/vorbissource.cpp
# Graphics
${SRC_GRAPHICS_SOURCE_PATH}/autotiles.cpp
${SRC_GRAPHICS_SOURCE_PATH}/bitmap.cpp
${SRC_GRAPHICS_SOURCE_PATH}/graphics.cpp
${SRC_GRAPHICS_SOURCE_PATH}/font.cpp
${SRC_GRAPHICS_SOURCE_PATH}/sprite.cpp
${SRC_GRAPHICS_SOURCE_PATH}/scene.cpp
${SRC_GRAPHICS_SOURCE_PATH}/tilemap.cpp
${SRC_GRAPHICS_SOURCE_PATH}/tileatlas.cpp
# OpenGL
${SRC_OPENGL_SOURCE_PATH}/glstate.cpp
${SRC_OPENGL_SOURCE_PATH}/gl-debug.cpp
${SRC_OPENGL_SOURCE_PATH}/gl-fun.cpp
${SRC_OPENGL_SOURCE_PATH}/gl-meta.cpp
${SRC_OPENGL_SOURCE_PATH}/plane.cpp
${SRC_OPENGL_SOURCE_PATH}/shader.cpp
${SRC_OPENGL_SOURCE_PATH}/texpool.cpp
${SRC_OPENGL_SOURCE_PATH}/vertex.cpp
${SRC_OPENGL_SOURCE_PATH}/tilequad.cpp
${SRC_OPENGL_SOURCE_PATH}/window.cpp
${SRC_OPENGL_SOURCE_PATH}/screen.cpp
${SRC_OPENGL_SOURCE_PATH}/viewport.cpp
${SRC_OPENGL_SOURCE_PATH}/table.cpp
# Input
${SRC_INPUT_SOURCE_PATH}/input.cpp
${SRC_INPUT_SOURCE_PATH}/keybindings.cpp
# Filesystem
${SRC_FS_SOURCE_PATH}/filesystem.cpp
${SRC_FS_SOURCE_PATH}/rgssad.cpp
src/main.cpp
src/display.cpp
src/eventthread.cpp
src/etc.cpp
src/config.cpp
src/settingsmenu.cpp
src/sharedstate.cpp
src/oneshot.cpp
src/i18n.cpp
)
if(WIN32)
list(APPEND MAIN_SOURCE assets/resources.rc)
list(APPEND DEFINES UNICODE)
list(APPEND PLATFORM_LIBRARIES Secur32 Shlwapi)
include_directories(
${CMAKE_CURRENT_BINARY_DIR}/windows
)
else()
if(NOT MSYS2)
pkg_check_modules(LINUXPKGS REQUIRED gtk+-2.0 libxfconf-0)
endif()
include_directories(${LINUXPKGS_INCLUDE_DIRS})
add_compile_options(${LINUXPKGS_CFLAGS_OTHER} -g)
list(APPEND PLATFORM_LIBRARIES ${LINUXPKGS_LDFLAGS})
list(APPEND MAIN_SOURCE src/xdg-user-dir-lookup.c)
list(APPEND MAIN_HEADERS src/xdg-user-dir-lookup.h)
endif()
if (STEAM)
list(APPEND MAIN_HEADERS
${SRC_STEAM_PATH}/steam.h
steamshim/steamshim_child.h
)
list(APPEND MAIN_SOURCE
${SRC_STEAM_PATH}/steam.cpp
steamshim/steamshim_child.c
)
list(APPEND DEFINES
STEAM
)
endif()
source_group("MKXP Source" FILES ${MAIN_SOURCE} ${MAIN_HEADERS})
set(EMBEDDED_INPUT
shader/common.h
shader/transSimple.frag
shader/trans.frag
shader/hue.frag
shader/sprite.frag
shader/plane.frag
shader/gray.frag
shader/bitmapBlit.frag
shader/flatColor.frag
shader/simple.frag
shader/simpleColor.frag
shader/simpleAlpha.frag
shader/simpleAlphaUni.frag
shader/flashMap.frag
shader/obscured.frag
shader/minimal.vert
shader/simple.vert
shader/simpleColor.vert
shader/sprite.vert
shader/tilemap.vert
shader/blur.frag
shader/blurH.vert
shader/blurV.vert
shader/mask.frag
shader/mask.vert
shader/crt.frag
shader/crt_sprite.frag
shader/simpleMatrix.vert
shader/chronos.frag
shader/cubic_lens.frag
shader/water.frag
shader/zoom.vert
shader/tone.frag
shader/binary_glitch.frag
assets/icon.png
assets/gamecontrollerdb.txt
)
if (RGSS2)
list(APPEND DEFINES
RGSS2
)
endif()
if (MSVC)
list(APPEND DEFINES
_CRT_SECURE_NO_WARNINGS
NOMINMAX
)
endif()
find_program(XXD_EXE xxd
DOC "Location of the xxd executable"
)
macro(ProcessWithXXD outvar inputfile outdir)
get_filename_component(basefile ${inputfile} NAME)
set(outputfile ${outdir}/${basefile}.xxd)
set_source_files_properties(${outputfile} PROPERTIES HEADER_ONLY TRUE)
add_custom_command(
OUTPUT ${outputfile}
COMMAND ${XXD_EXE} -i ${inputfile} ${outputfile}
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
DEPENDS ${inputfile}
COMMENT "Generating XXD for ${inputfile}"
)
list(APPEND ${outvar}
${outputfile}
)
endmacro()
file(MAKE_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/xxdhack)
include_directories(
${CMAKE_CURRENT_BINARY_DIR}/xxdhack
)
foreach(item ${EMBEDDED_INPUT})
ProcessWithXXD(EMBEDDED_SOURCE ${item} ${CMAKE_CURRENT_BINARY_DIR})
endforeach()
source_group("Embedded Source" FILES ${EMBEDDED_INPUT} ${EMBEDDED_SOURCE})
list(APPEND DEFINES
BINDING_MRI
)
set(BINDING_HEADERS
binding-mri/binding-util.h
binding-mri/binding-types.h
binding-mri/serializable-binding.h
binding-mri/disposable-binding.h
binding-mri/sceneelement-binding.h
binding-mri/viewportelement-binding.h
binding-mri/flashable-binding.h
)
set(BINDING_SOURCE
binding-mri/binding-mri.cpp
binding-mri/binding-util.cpp
binding-mri/table-binding.cpp
binding-mri/etc-binding.cpp
binding-mri/bitmap-binding.cpp
binding-mri/font-binding.cpp
binding-mri/graphics-binding.cpp
binding-mri/input-binding.cpp
binding-mri/sprite-binding.cpp
binding-mri/viewport-binding.cpp
binding-mri/plane-binding.cpp
binding-mri/window-binding.cpp
binding-mri/tilemap-binding.cpp
binding-mri/audio-binding.cpp
binding-mri/filesystem-binding.cpp
binding-mri/oneshot-binding.cpp
binding-mri/steam-binding.cpp
binding-mri/wallpaper-binding.cpp
binding-mri/journal-binding.cpp
binding-mri/niko-binding.cpp
binding-mri/modshot-window-binding.cpp
binding-mri/aleffect-binding.cpp
binding-mri/pathcache-binding.cpp
binding-mri/screen-binding.cpp
binding-mri/display-binding.cpp
)
source_group("Binding Source" FILES ${BINDING_SOURCE} ${BINDING_HEADERS})
link_directories(
${SIGCXX_LIBRARY_DIRS}
${PIXMAN_LIBRARY_DIRS}
${PHYSFS_LIBRARY_DIRS}
${SDL2_LIBRARY_DIRS} # Blindly assume other SDL bits are in same directory
${Boost_LIBRARY_DIR}
${MRI_LIBDIR}
)
add_executable(${PROJECT_NAME} MACOSX_BUNDLE WIN32
${MAIN_HEADERS}
${MAIN_SOURCE}
${BINDING_HEADERS}
${BINDING_SOURCE}
${EMBEDDED_SOURCE}
)
target_compile_definitions(${PROJECT_NAME} PRIVATE
${DEFINES}
)
target_include_directories(${PROJECT_NAME} PRIVATE
src
${SRC_STEAM_PATH}
${SRC_AUDIO_HEADER_PATH}
${SRC_GRAPHICS_HEADER_PATH}
${SRC_OPENGL_HEADER_PATH}
${SRC_INPUT_HEADER_PATH}
${SRC_FS_HEADER_PATH}
${SIGCXX_INCLUDE_DIRS}
${PIXMAN_INCLUDE_DIRS}
${PHYSFS_INCLUDE_DIRS}
${SDL2_INCLUDE_DIRS} # Blindly assume other SDL bits are in same directory
${SDL_SOUND_INCLUDE_DIRS}
${Boost_INCLUDE_DIR}
${MRI_INCLUDE_DIRS}
${VORBISFILE_INCLUDE_DIRS}
${FLUID_INCLUDE_DIRS}
${OPENAL_INCLUDE_DIR}
)
target_link_libraries(${PROJECT_NAME}
${SIGCXX_LIBRARIES}
${SDL2_LIBRARIES}
${SDL2_IMAGE_LIBRARIES}
${SDL2_TTF_LIBRARIES}
${SDL_SOUND_LIBRARIES}
${PHYSFS_LIBRARIES}
${PIXMAN_LIBRARIES}
${Boost_LIBRARIES}
${MRI_LIBRARIES}
${VORBISFILE_LIBRARIES}
${FLUID_LIBRARIES}
${OPENAL_LIBRARY}
${ZLIB_LIBRARY}
${OGG_LIBRARIES}
${SPEEX_LIBRARIES}
${MODPLUG_LIBRARIES}
${PLATFORM_LIBRARIES}
)
if(WIN32)
target_link_libraries(${PROJECT_NAME}
winmm.lib
)
endif()
if(WIN32 AND NOT STEAM)
add_executable("luminol-shim" WIN32
"${CMAKE_SOURCE_DIR}/windows/shim.c"
"${CMAKE_SOURCE_DIR}/assets/resources.rc")
endif()