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While playing around in the level editor I found that a floor tile on which the player can't place rails would result in more interesting map layouts. These tiles would allow shortcuts back to the base without creating a shorter route for the player to use for it's rail system.
The text was updated successfully, but these errors were encountered:
Perhaps some fallen down walls or boulder pile tiles would serve as a cue for these tiles. You could even reduce move speed through them for the player.
While playing around in the level editor I found that a floor tile on which the player can't place rails would result in more interesting map layouts. These tiles would allow shortcuts back to the base without creating a shorter route for the player to use for it's rail system.
The text was updated successfully, but these errors were encountered: