You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Operations like writelines in the Stream and the Transport APIs provide library authors the opportunity to send collections of buffers that they would like written, sent, etc. in one go. This can be really handy as it takes only one pass (as opposed to multiple passes) through layers of code to prepare buffers before they go out.
Admittedly am not very familiar with libuv's API (so maybe devs here can comment on this), but it appears there are some APIs in libuv like uv_write can take multiple buffers, which can internally redirect to sendmsg or WSASend. This also appears to be true for files with the uv_fs_write API.
However given libuv's own propensity to use scatter/gather IO under-the-hood, it might be worth holding off on queuing write operations until all of the buffers in writelines are collected and prepped. This would allow one larger send, write, etc. to occur and if it is above the high watermark for any buffer (likely?), no additional buffer prepping would be necessary either.
Side note: A separate interesting question would be doing something similar for reading. Not sure there is an API that could leverage this currently (may be wrong about this though). Maybe through pausing and resuming reading one could get close (though likely still leaves something on the table)?
Operations like
writelines
in the Stream and the Transport APIs provide library authors the opportunity to send collections of buffers that they would like written, sent, etc. in one go. This can be really handy as it takes only one pass (as opposed to multiple passes) through layers of code to prepare buffers before they go out.Many OSes supply similar C-level operations like
writev
on POSIX compatible or similar on Windows for operating on file descriptors. Similarlysendmsg
on Linux and Unix orWSASend
on Windows provide implementations for sockets.Admittedly am not very familiar with
libuv
's API (so maybe devs here can comment on this), but it appears there are some APIs inlibuv
likeuv_write
can take multiple buffers, which can internally redirect tosendmsg
orWSASend
. This also appears to be true for files with theuv_fs_write
API.AFAICT (and I could be wrong about this)
uvloop
'swritelines
for Streams calls an internal_write
function in a loop, which could write one entire buffer (if it is sufficiently large, etc.) or at least queue a write. Please correct me if I'm misunderstanding anything here.However given libuv's own propensity to use scatter/gather IO under-the-hood, it might be worth holding off on queuing write operations until all of the buffers in
writelines
are collected and prepped. This would allow one larger send, write, etc. to occur and if it is above the high watermark for any buffer (likely?), no additional buffer prepping would be necessary either.Side note: A separate interesting question would be doing something similar for reading. Not sure there is an API that could leverage this currently (may be wrong about this though). Maybe through pausing and resuming reading one could get close (though likely still leaves something on the table)?
Note: There may be similar optimizations possible in asyncio ( python/asyncio#339 ) ( python/cpython#19062 )
The text was updated successfully, but these errors were encountered: