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Hi ,
i'm trying to configure my .ccls to work with devkitpro which is globally a custom C compiler for arm processor ( GBA , 3DS)
here is what i tried but without any success , its probably pretty wrong.
-target arm-none-eabi # Includes -I/usr/bin/../lib/gcc/arm-none-eabi/9.1.0/include -I/usr/bin/../lib/gcc/arm-none-eabi/9.1.0/include-fixed -I/usr/bin/../lib/gcc/arm-none-eabi/9.1.0/../../../../arm-none-eabi/include -I/opt/devkitpro/libgba/include # -I space_is_not_allowed
Thanks a lot for your help
The text was updated successfully, but these errors were encountered:
Please take a look at #476 (comment)
custom C compiler for arm
Can you just name the compiler?
Sorry, something went wrong.
it is GCC
arm-none-eabi-gcc
I think you should resolve your issue with the #476 suggestion applied. Closing this one.
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Hi ,
i'm trying to configure my .ccls to work with devkitpro which is globally a custom C compiler for arm processor ( GBA , 3DS)
here is what i tried but without any success , its probably pretty wrong.
Thanks a lot for your help
The text was updated successfully, but these errors were encountered: