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feat(engine): Fast system matching #67

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0ffz opened this issue Apr 24, 2022 · 0 comments
Open

feat(engine): Fast system matching #67

0ffz opened this issue Apr 24, 2022 · 0 comments
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0ffz commented Apr 24, 2022

Currently when a new archetype is created, it iterates over all systems and caches which ones match it.

A more clever idea involves creating graphs similar to the archetype tree, for what systems should be tracked, untracked, or triggered when a component gets added or removed.

@0ffz 0ffz self-assigned this Apr 24, 2022
@0ffz 0ffz changed the title Fast system matching feat(engine): Fast system matching Jun 3, 2024
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