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CommunityServerAPI.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Library</OutputType>
<TargetFramework>net6.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>disable</Nullable>
<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
<GeneratePackageOnBuild>True</GeneratePackageOnBuild>
<Title>BattleBitRemastered.CommunityAPI.Core</Title>
<Authors>SgtOkiDoki</Authors>
<Company>OkigamesLimited</Company>
<Product>BattleBit Remastered</Product>
<Description>API to customize game servers for BattleBit Remastered.
</Description>
<Copyright>MIT</Copyright>
<PackageReadmeFile>README.md</PackageReadmeFile>
<PackageProjectUrl>https://github.com/MrOkiDoki/BattleBit-Community-Server-API</PackageProjectUrl>
<RepositoryUrl>https://github.com/MrOkiDoki/BattleBit-Community-Server-API</RepositoryUrl>
<PackageTags>BattleBit</PackageTags>
<Version>1.0.8.1</Version>
</PropertyGroup>
<ItemGroup>
<None Update="README.md">
<Pack>True</Pack>
<PackagePath>\</PackagePath>
</None>
</ItemGroup>
</Project>