diff --git a/Documentation/Content/Migrate_from_0_6_to_version_1_0.md b/Documentation/Content/Migrate_from_0_6_to_version_1_0.md
index 4a8aa0d1..fd2a5690 100644
--- a/Documentation/Content/Migrate_from_0_6_to_version_1_0.md
+++ b/Documentation/Content/Migrate_from_0_6_to_version_1_0.md
@@ -8,6 +8,11 @@
* `IHTMLBinding` has been renamed `IHtmlBinding`
+* Updates on the ViewModel should now happen on the UI thread, since Neutronium is not redirecting them anymore.
+Practically, this means that you should ensure that any `INotifyPropertyChanged` events and ObservableCollection updates occurs on the UI threads:
+you can use [WPF Dispatcher](https://msdn.microsoft.com/en-us/library/system.windows.threading.dispatcher(v=vs.110).aspx) `Invoke` or `BeginInvoke` methods.
+Neutronium ALWAYS will call ViewModel on the UI thread either when updating properties value or executing command.
+
### Vue scripts
* Using vue mixins
diff --git a/Examples/Example.ChromiumFX.PackUri/MainWindow.xaml b/Examples/Example.ChromiumFX.PackUri/MainWindow.xaml
index 1998cc02..06b526fa 100644
--- a/Examples/Example.ChromiumFX.PackUri/MainWindow.xaml
+++ b/Examples/Example.ChromiumFX.PackUri/MainWindow.xaml
@@ -3,7 +3,7 @@
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:wpf="clr-namespace:Neutronium.WPF;assembly=Neutronium.WPF"
x:Class="Example.ChromiumFX.PackUri.MainWindow"
- Title="HTML5 vs WPF" Height="700" Width="1200">
+ Title="Pack Uri example" Height="700" Width="1200">
diff --git a/WebBrowserEngine/ChromiumFX/HTMEngine.ChromiumFX/Session/ChromiumFXSession.cs b/WebBrowserEngine/ChromiumFX/HTMEngine.ChromiumFX/Session/ChromiumFXSession.cs
index 7033a353..bb0e7152 100644
--- a/WebBrowserEngine/ChromiumFX/HTMEngine.ChromiumFX/Session/ChromiumFXSession.cs
+++ b/WebBrowserEngine/ChromiumFX/HTMEngine.ChromiumFX/Session/ChromiumFXSession.cs
@@ -46,6 +46,8 @@ private void ChromiumWebBrowser_OnBeforeCommandLineProcessing(CfxOnBeforeCommand
private void ChromiumWebBrowser_OnBeforeCfxInitialize(OnBeforeCfxInitializeEventArgs e)
{
+ CfxRuntime.EnableHighDpiSupport();
+
var settings = e.Settings;
_SettingsBuilder?.Invoke(settings);