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setup.py
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import io
import os
import re
from setuptools import setup, find_packages
scriptFolder = os.path.dirname(os.path.realpath(__file__))
os.chdir(scriptFolder)
# Find version info from module (without importing the module):
with open('src/gamesbyexample/__init__.py', 'r') as fo:
version = re.search(r'^__version__\s*=\s*[\'"]([^\'"]*)[\'"]',
fo.read(), re.MULTILINE).group(1)
# Use the README.md content for the long description:
with io.open('README.md', encoding='utf-8') as fo:
long_description = fo.read()
# TODO - include originalFiles.zip and all the support files in src/gamesbyexample
setup(
name='gamesbyexample',
version=version,
url='https://github.com/asweigart/pythonstdiogames',
author='Al Sweigart',
author_email='al@inventwithpython.com',
description=('''A collection of games (with source code) to use for example programming lessons.'''),
long_description=long_description,
long_description_content_type='text/markdown',
license='MIT',
packages=find_packages(where='src'),
package_dir={'': 'src'},
test_suite='tests',
include_package_data=True,
# As of Dec 2019, it seems that you can't run `pip3 install pygame` on macOS.
install_requires=['bext', 'pyperclip', 'windows-curses;platform_system=="Windows"', 'pygame;platform_system=="Windows" or platform_system=="Linux"'],
keywords='games',
classifiers=[
'License :: OSI Approved :: MIT License',
'Programming Language :: Python',
'Programming Language :: Python :: 3',
'Programming Language :: Python :: 3.4',
'Programming Language :: Python :: 3.5',
'Programming Language :: Python :: 3.6',
'Programming Language :: Python :: 3.7',
'Programming Language :: Python :: 3.8'
],
)