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Moves animate OpMons #33

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milkyroute opened this issue Mar 3, 2022 · 2 comments · Fixed by #50
Closed

Moves animate OpMons #33

milkyroute opened this issue Mar 3, 2022 · 2 comments · Fixed by #50
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code Related to the code itself feature New feature to add good first issue Good for newcomers
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@milkyroute
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milkyroute commented Mar 3, 2022

The feature to add is not full animations like in the Pokemon games. For now, the only thing to do will be to add special transformations for OpMons (Translations, rotations and rescaling) for different moves.
Adding backgrounds and sprite animations will be something to do later. However, it is still possible to do it now if the people working on it are really motivated, but they will have to create graphics for it.

@milkyroute milkyroute added code Related to the code itself feature New feature to add good first issue Good for newcomers labels Mar 3, 2022
@milkyroute milkyroute changed the title Battle animations Moves animates OpMons Mar 3, 2022
@milkyroute milkyroute added this to the Alpha 0.3 milestone Mar 3, 2022
@milkyroute milkyroute changed the title Moves animates OpMons Moves animate OpMons Mar 17, 2022
@Kuromeruk
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I would like to work on this feature

@milkyroute
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No problem! If you have any question or need any clarification, don’t hesitate to ask here or on the Discord server!

@milkyroute milkyroute moved this from Todo to In Progress in [Code] Roadmap to a0.3 Apr 30, 2022
@milkyroute milkyroute moved this from In Progress to Todo in [Code] Roadmap to a0.3 Apr 30, 2022
@milkyroute milkyroute linked a pull request May 12, 2022 that will close this issue
Repository owner moved this from Todo to Done in [Code] Roadmap to a0.3 May 13, 2022
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