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Looking for the font sprites right now.
char *__cdecl sub_42E150(_BYTE *a1, int a2, __int16 a3)
~
char __cdecl sub_42D990(int a1, int a2, int a3, int a4, int a5, int a6, __int16 a7, __int16 a8)
The text was updated successfully, but these errors were encountered:
void *sub_42D720() is the font texture loader
void *sub_42D720()
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Looking for the font sprites right now.
char *__cdecl sub_42E150(_BYTE *a1, int a2, __int16 a3)
is a printf style function for game text (which uses~
as escape symbol)char __cdecl sub_42D990(int a1, int a2, int a3, int a4, int a5, int a6, __int16 a7, __int16 a8)
adds a vertex?The text was updated successfully, but these errors were encountered: