diff --git a/src/algorithm/straightSkeleton.cpp b/src/algorithm/straightSkeleton.cpp index 0604d4ae..df4ea42c 100644 --- a/src/algorithm/straightSkeleton.cpp +++ b/src/algorithm/straightSkeleton.cpp @@ -214,7 +214,7 @@ checkNoTouchingHoles( const Polygon& g ) // still dangerous. @todo find out ! if ( ! inter->isEmpty() && inter->is< Point >() ) { BOOST_THROW_EXCEPTION( NotImplementedException( - "straight skeleton of Polygon with touching interior rings is not implemented" + "straight skeleton of Polygon with point touching rings is not implemented." ) ); } } diff --git a/src/algorithm/straightSkeleton.h b/src/algorithm/straightSkeleton.h index f1b0a097..f0b66477 100644 --- a/src/algorithm/straightSkeleton.h +++ b/src/algorithm/straightSkeleton.h @@ -41,6 +41,7 @@ struct NoValidityCheck; * @param g input geometry * @ingroup public_api * @pre g is a valid geometry + * @throws NotImplementedException If g is a Polygon with point touching rings. */ SFCGAL_API std::unique_ptr< MultiLineString > approximateMedialAxis( const Geometry& g ); @@ -52,6 +53,7 @@ SFCGAL_API std::unique_ptr< MultiLineString > approximateMedialAxis( const Geome * @param outputM whether to output the distance to border as M * @ingroup public_api * @pre g is a valid geometry + * @throws NotImplementedException If g is a Polygon with point touching rings. */ SFCGAL_API std::unique_ptr< MultiLineString > straightSkeleton( const Geometry& g, bool autoOrientation = true, bool innerOnly = false, bool outputDistanceInM = false ) ; @@ -63,17 +65,21 @@ SFCGAL_API std::unique_ptr< MultiLineString > straightSkeleton( const Geometry& * @ingroup public_api * @pre g is a valid geometry * @warning No actual validity check is done + * @throws NotImplementedException If g is a Polygon with point touching rings. */ SFCGAL_API std::unique_ptr< MultiLineString > straightSkeleton( const Geometry& g, bool autoOrientation, NoValidityCheck, bool innerOnly = false, bool outputDistanceInM = false ) ; /** * @brief build a 2D straight skeleton for a Polygon * @ingroup detail + * @throws NotImplementedException If g is a Polygon with point touching rings. */ SFCGAL_API std::unique_ptr< MultiLineString > straightSkeleton( const Polygon& g, bool autoOrientation = true, bool innerOnly = false, bool outputDistanceInM = false ) ; + /** * @brief build a 2D straight skeleton for a Polygon * @ingroup detail + * @throws NotImplementedException If g is a Polygon with point touching rings. */ SFCGAL_API std::unique_ptr< MultiLineString > straightSkeleton( const MultiPolygon& g, bool autoOrientation = true, bool innerOnly = false, bool outputDistanceInM = false ) ;