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CGAL failed to create straightSkeleton #133
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i also have some problems using straight skeleton crashing for some of my test geometries.
but let's make it even weirder!
i will use this as a workaround for now. let's hope it works in the field later on. for the sake of completeness:
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I have the same issue, for certain polygons,
As an aside, I was previously creating the medial axis lines with FME's |
Problem confirmed with SFCGAL 1.3.7 and CGAL 5.0. cc @sloriot |
Another issue, similar to #111. I simplified the polygon using this code:
https://gist.github.com/StyXman/174df434435529fb73e8edc014ea52ac
I got down to a 14-node Polygon:
This is the tests I did on it:
And according to GEOS (
python-shapely
uses it internally), the polygon is valid:I hope the test case is ok, I'm not really convinced my simplification algorithm makes sense.
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