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#1 Audio overflows stack upon game exit #1

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OtherAesop opened this issue Aug 6, 2018 · 1 comment
Open

#1 Audio overflows stack upon game exit #1

OtherAesop opened this issue Aug 6, 2018 · 1 comment
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@OtherAesop
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Sometimes when I exit the game, rodio audio overflows its stack and causes a panic quit after main returns. This isn't really a problem but might affect a clients view of the game. This seems to be tied to having the music set on loop but needs further study.

@OtherAesop
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This bug is only present when running the debug build. The playable executable runs fine.

@OtherAesop OtherAesop self-assigned this Aug 10, 2018
@OtherAesop OtherAesop added the bug Something isn't working label Aug 10, 2018
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