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Credits

Big Shoutout!

Refferences

Table of Refferences!

Author Title Description Source Rights Reserved License Raw Credit
adam-p Markdown cheatsheet List of syntax of Markdown https://github.com/adam-p/markdown-here/wiki/Markdown-Cheatsheet <100% CC-BY -
Juan Linietsky & friends Godot Signal Connect Signal https://docs.godotengine.org/en/3.1/getting_started/step_by_step/signals.html <100% CC3.0-BY © Copyright 2014-2019, Juan Linietsky, Ariel Manzur and the Godot community (CC-BY 3.0)
Juan Linietsky & friends Godot Script Variables Export the variables to make is visible in inspector https://docs.godotengine.org/en/latest/getting_started/scripting/gdscript/gdscript_basics.html#exports <100% CC3.0-BY © Copyright 2014-2019, Juan Linietsky, Ariel Manzur and the Godot community (CC-BY 3.0)
GDquest Custom Node Warning Add Custom Warning in the Node for missing thing https://www.youtube.com/watch?v=90XPxd2533c <100% ??? -
GDquest Title Screen How to make main menu and connect to scenes https://youtu.be/sKuM5AzK-uA <100% ??? -
Zylann and friends remove child and add child Go to next level without removing entire node https://godotengine.org/qa/24773/how-to-load-and-change-scenes <100% ??? -
Zylann and friends add child in specific position add child node with its specific position https://godotengine.org/qa/8025/how-to-add-a-child-in-a-specific-position <100% ??? -
D-ring and friends Swipe Scroll Scroll with swipe for both mouse and touch https://godotforums.org/discussion/20206/swipe-function-with-scroll <100% ??? -
avencherus Grab Focus Grab the navigation focus https://godotforums.org/discussion/20206/swipe-function-with-scroll <100% ??? -
Juan Linietsky & friends String Format Format String for dynamic dialogue application https://docs.godotengine.org/en/3.1/getting_started/scripting/gdscript/gdscript_format_string.html <100% CC3.0-BY © Copyright 2014-2019, Juan Linietsky, Ariel Manzur and the Godot community (CC-BY 3.0)
Juan Linietsky & friends Pause Game Using paused tree and its whitelist to nodes https://docs.godotengine.org/en/latest/tutorials/misc/pausing_games.html <100% CC3.0-BY © Copyright 2014-2019, Juan Linietsky, Ariel Manzur and the Godot community (CC-BY 3.0)
GDquest Pause game Tutorial How to make pause game https://www.youtube.com/watch?v=Jf7F3JhY9Fg <100% ??? -
lukas Quit GD script quit https://godotengine.org/qa/554/is-there-a-way-to-close-a-game-using-gdscript <100% ??? -
Calinou recedit Set icon in Windows https://godotengine.org/qa/31470/how-to-set-icon-in-app <100% ??? -
Juan Linietsky & friends Custom Cursor Implement own game cursor https://docs.godotengine.org/en/3.1/tutorials/inputs/custom_mouse_cursor.html <100% CC3.0-BY © Copyright 2014-2019, Juan Linietsky, Ariel Manzur and the Godot community (CC-BY 3.0)
Alex Horatio Popup tutorial Types of popup node in Godot https://www.youtube.com/watch?v=L0anvhjwdU8 <100% ??? -
Calinou GUI Follow Camera Place all element that has to follow camera under Canvas Layer. https://godotengine.org/qa/396/gui-not-following-camera <100% ??? -
duke_meister Quit request Quit application heurestics https://godotengine.org/qa/4768/android-ios-application-lifecycle <100% ??? -
Mike GamesFromScratch Keyboard, Touch, Gamepad Input 3 Major input tutorial https://www.gamefromscratch.com/page/Godot-3-Tutorial-Keyboard-Mouse-and-Joystick-Input.aspx <100% ??? -
Juan Linietsky & friends Background Loading Threaded Loading https://docs.godotengine.org/en/3.1/tutorials/io/background_loading.html <100% CC3.0-BY © Copyright 2014-2019, Juan Linietsky, Ariel Manzur and the Godot community (CC-BY 3.0)
Brackeys Unity Loading Bar using Coroutine of an IEnumerator progress watching and spawn of Scene https://www.youtube.com/watch?v=YMj2qPq9CP8 <100% ??? -
Perkedel Technologies Demo of Brackeys Loading Bar but it's Godot instead of Unity How did Joel make his own version of Loading Resource Scene with Loading Bar for Godot Engine https://github.com/Perkedel/Where_Is_LoadingBar_Functionality/blob/master/GenLoad.gd <100% GNU GPL v3 by JOELwindows7; Perkedel Technologies; GNU GPL v3; Some Rights Reserved
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Assets and Tools

Used Assets and Tools!

Author Title Description Source Rights Reserved License Raw Credit
Juan Linietsky and Core Contributors Godot Engine Open Source, Gratis, Full, Libre, free beer and freedom game engine, AAA capable!!! https://godotengine.org <100% MIT -
Inkscape Community Inkscape Vector graphic drawing software https://inkscape.org <100% GNU GPL v2+ Inkscape is Free and Open Source Software licensed under the GPL.
Ton Roosendaal, Blender Foundation Blender Full fledged 3D tool suite in one software https://blender.org <100% GNU GPL v2+ -
Audacity Team Audacity All in one Non-linear Audio editing software https://www.audacityteam.org/ <100% GNU GPL v2 uhhh help rights reserved wronged to "ALL" instead of "SOME"
electron rcedit hack Windows exe resource https://github.com/electron/rcedit/releases <100% MIT -
GIMP team GIMP Raster image editing software https://www.gimp.org/ <100% GNU GPL v2+ -
badges Badge on GitHub Custom Make Own Badge for GitHub https://www.shields.io/ 0% CC0-1.0 -
dwyl Hits Track Hit view count of your GitHub Git https://hits.dwyl.com/ <100% ??? -
Dr. Minky u Menu screen mouse over Mouse or selection hover on a menu item / button sound https://freesound.org/people/DrMinky/sounds/166186/ <100% CC3.0-BY This work is licensed under the Attribution License.
breviceps Tic Toc Click A tic-toc click for menu/UI/button clicks https://freesound.org/people/Breviceps/sounds/448081/ 0% CC0 This work is licensed under the Creative Commons 0 License.
Xelu & Those Awesome Guys Free Controller & Key Prompts Controller buttons glyphs https://thoseawesomeguys.com/prompts/ 0% CC0 -
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Godot Attribution

This game uses Godot Engine, available under the following license: Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. Copyright (c) 2014-2021 Godot Engine contributors. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

Unimplemented Credit, QUick And RAW reference