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Tech & Integrations
David M edited this page Nov 2, 2020
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FallingSandSurvival is written in C++ using several libraries:
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SDL2 for rendering.
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SDL_gpu so I get GLSL shader support.
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Dear ImGui for UIs.
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Box2D for rigidbody physics.
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cpp-marching-squares, polygon-simplify (Douglas-Peucker), and polypartition for mesh generation.
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FastNoise for Perlin/Simplex/Cellular noise.
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FMOD for audio.
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RapidJSON for .json file support.
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EasyProfiler for code profiling.
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spdlog for logging.
- SteamAPI for Steam integration.
- Discord Game SDK for Discord integration.