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Redesign CharacterCache #1029

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2 tasks done
bvssvni opened this issue Jan 25, 2016 · 2 comments
Closed
2 tasks done

Redesign CharacterCache #1029

bvssvni opened this issue Jan 25, 2016 · 2 comments
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@bvssvni
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bvssvni commented Jan 25, 2016

As explained in #1026.

  • Make Character take &'a T to the texture
  • Change CharacterCache::character to return Character<'a, T>
@bvssvni bvssvni added the draft label Jan 25, 2016
@bvssvni bvssvni self-assigned this Jan 25, 2016
@bvssvni bvssvni added easy and removed draft labels Jan 25, 2016
@mitchmindtree
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Maybe this could also be a good time to add support for multiple fonts? (Related conrod issue)

@bvssvni
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bvssvni commented Jan 26, 2016

Should we use &str for the font name?

Alternative is to store multiple caches, one for each font, in conrod::Ui.

@bvssvni bvssvni closed this as completed in 065ace5 Feb 9, 2016
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