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Releases: Planimeter/game-engine-2d

v1.3.4

31 May 19:48
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  • Fixed lclass fork not properly indexing inherited metamethods
  • Updated graphics interface
  • Defaulted line styles
  • Added screenshot console command

v1.3.3

26 May 00:30
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Fixed crash from Vertex Adventure licensed font references in src/schemes/Default.lua

v1.3.2

26 May 00:01
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  • Fixed crashes from chat and players ending up with nil names

v1.3.1

25 May 20:48
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  • Updated livereload callbacks

v1.3.0

25 May 20:30
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  • Fixed various issues with chat
  • Fixed server crashing onConnect when Axis integration was disabled
  • Added gui.scale()
  • Made concommand.run() client-only
  • Updates to chat functionality
  • Simplified default main menu animations
  • Updated Vertex Adventure sample game code
  • Cleaned up schemes

v1.2.1

24 May 21:28
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  • Fixed passwordtextbox:setText() not properly setting text
  • Fixed regression with live reloading not printing to console
  • Implemented remember password feature for gui.signindialog
  • Fixed panel animations with gui.signindialog

v1.2.0

24 May 19:03
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  • Fixed default spawnpoint offset
  • Added concommand.run()
  • Fixed crash in entities interface during shutdown
  • Initial chat functionality
  • Fixed multiple objectgroup regionlayers overwriting a region's entity list (#32)
  • Updated Vertex Adventure sample game code

v1.1.1

22 May 03:23
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  • Code cleanup
  • Fixed entity synchronization crashing clients before game interface is initialized (#25)

v1.1.0

17 May 03:14
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  • Code cleanup
  • Removed deprecated onLoad callback
  • Added networked concommands
  • Refactored HUD elements
  • Initial player chat support
  • Added onPlayerChat callback

v1.0.0

16 May 04:20
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Updated Grid to build 813 fixing #3