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Terrain is limited to Vanilla Render Distance when using Voxel Rendering #186

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Dilol16 opened this issue Dec 7, 2022 · 2 comments
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@Dilol16
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Dilol16 commented Dec 7, 2022


2022-12-07_16 35 54
2022-12-07_16 35 01
2022-12-07_16 35 12
2022-12-07_16 35 44

@Crazyminer34
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just disable optifine shaders entirely (put on off instead of internal)

@noajab
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noajab commented Jul 14, 2023

are you using the custom chunks world type? because i was having this issue with the default world type, the voxels just wouldnt load.

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