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Getting started

Crows Of War edited this page Oct 21, 2016 · 5 revisions

Getting started

Note... the following is subject to change. The mod is still in alpha, which means changes, glitches, and crashes will occur.

Bending commands

First, you will need to enable bending. To do so, issue the following command (you must be an operator, or cheats should be enabled):

/avatar bending add <player> <bending>

...where <player> will be the username of the person, and <bending> is which bending to choose: airbending, waterbending, earthbending, or firebending.

E.g. /avatar bending add Joe firebending - make Joe a firebender.

You can also list someone's bending by typing /avatar bending list <player>.

Using bending

To actually use your bending, press the correct key on the keyboard to open the desired bending menu:

key bending
z earthbending
x firebending
c waterbending
f airbending

(You need to rebind the vanilla Dual-wield control, to avoid conflicts with airbending)

After the bending menu is open, drag your mouse to the desired button, and release the key - no mouse needed! This might take a little practice, but you will soon get used to it.

Status controls

Sometimes, bending actions will add icons to your crosshair. These are referred to as Status Controls. (stupid name, but I couldn't think of anything good...) Anyways, these indicate that when a certain control is pressed, a certain action will be used.

For example, if you use Earthbending to pick up a block, 2 status controls are added: one to place the block, and one to throw the block. If you right-click, you will place the block; if you left-click, you will throw it.

Generally, the position of the status control indicates the control you should press. The water throw status control, activated by left-click, is on the left side of the crosshair.

Player data

If you would like to look at how the avatar mod stores your information, or reset it, please look inside:
.minecraft/saves/{world}/data/Avatar.dat

You should use NBTExplorer or a similar tool to edit this file.

Unfortunately, it only keeps track of your account UUID rather than your username... this may cause problems if you have a LAN world. Multiplayer is a work-in-progress, and better readability will be added to NBT structure.

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