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Another way to set the override material for each texture #121

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PaperMartin opened this issue Feb 11, 2021 · 0 comments
Open

Another way to set the override material for each texture #121

PaperMartin opened this issue Feb 11, 2021 · 0 comments

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@PaperMartin
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Right now in order to override a texture's material, the material has to be named the same thing as this texture, and be in the same folder
I have PBR materials made with substance designer, which means the colored textures have _basecolor in their name which isn't really appropriate for a material
I could always make a placeholder texture or something with the proper name, but it's not really ideal
it'd be nice to just have a list somewhere of every texture and their corresponding override material that we can edit

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