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config.txt
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config.txt
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#################################################[Py_AutoBloons]#######################################################
# This if the configuration file for Py_AutoBloons, do not edit this section
#
# XP_Monkey
#
# Filling this option will enable you to choose a monkey for the program to place in game.
# This tower will not provide any fuctionality but will help you to gain experiance points in that monkey,
# allowing for quicker leveling.
# To see what towers are supported plese view bellow.
# Example:
# XP_Monkey: BOOMERANG
#
#
# Logging
#
# This option will allow for logging to a file, everything you see in your console will be logged to "game_log.txt".
# This will be placed in the main directory.
# Only use this option for troubleshooting and reporting bugs!
# Example:
# Logging: True
#
#
# Gameplan_file - not fully implemented
#
# This option allows for user configurable gameplans, once it has been recorded with gameplan_recorder.py copy the gameplan.csv into the same folder as Py_AutoBloons.py
# Then simply specify the file name, feel free to rename the .csv file but make sure the value below matches this config file.
# Example:
# Gameplan_file: gameplan.csv
#
#
# Auto_Hero_Select
# This options disables automatically selecting Obyn as a hero once the program starts. This is mainly used if a user has created their own gameplan.
# By defualt this option is True, even if blank in this file.
# Skins are not supported, be sure to only have the defualt Obyn skin equipted.
# Example:
# Auto_Hero_Select: False
#
#
# Path_to_Bloons_TD6:
#
# This option tells the script where to start the game from, if this is empty it will assume that you will start the game manually.
# However if it is filled it will check to see if Bloons TD6 is open, if not it will open it.
# Also if the path is not specified Auto Restart cannot be used.
# To find this go to steam, open the entry for Bloons TD6 in your library, press the settings cog, under the menu manage, browse local files.
# If the code crashed when this option is enabled you may have to put two back slashes in between each folder e.g. \\BloonsTD6\\BloonsTD6.exe
# Example:
# Path_to_Bloons_TD6: D:\SteamLibrary\steamapps\common\BloonsTD6\BloonsTD6.exe
#
#
# Auto_Restart_Enabled
#
# This option allows the script to be restarted periodicly, this is usefull as the script can break occasionaly due to many factors.
# The default configuration is false, however it is highly recomended to enable it.
# The path to the Bloons TD6.exe must be provided for Auto_restart to be enabled
# Example:
# Auto_Hero_Select: True
#
#
# Auto_Restart_Period
#
# This option specifies the duration between script restarts, the default entry is every 2 hours unless specified.
# This must be given in hours.
# Example:
# Auto_Restart_Period: 3
#
#
# Start_Screen_Wait_Time
#
# This is used when the script launches the game for you, it will inform the script to wait x amount of seconds before trying to click the start button and play through a map.
# The defualt time is 12 seconds, however if the game is stored on a slower drive, such as a hard drive you may wish to extend this time.
# Example:
# Start_Screen_Wait_Time: 30
#
########################################################################################################################
#### Edit this section:
XP_Monkey: BOAT
Logging:
Auto_Hero_Select: False
Gameplan_file:
Path_to_Bloons_TD6:
Auto_Restart_Enabled:
Auto_Restart_Period:
Start_Screen_Wait_Time:
########################################################################################################################
#### Do not edit this section
# Bellow are the monkeys that are supported using XP_Monkey:
#
# DART
# BOOMERANG
# BOMB
# TACK
# ICE
# GLUE
# SNIPER
# SUBMARINE
# BOAT
# ACE
# HELI
# MORTAR
# DARTLING
# WIZARD
# SUPER
# NINJA
# ALCHEMIST
# DRUID
# BANANA
# ENGINEER
# SPIKE
# VILLAGE
########################################################################################################################