Just some research into multithreading in C# / Unity
This program demonstrates the offloading procedural texture generation and mesh deformation on a seperate cpu thread.
If none of that makes sense to you, watch the video.
Just some research into multithreading in C# / Unity
This program demonstrates the offloading procedural texture generation and mesh deformation on a seperate cpu thread.
If none of that makes sense to you, watch the video.